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Review

Trev's Excellent Adventure

(a.k.a. Trev to the Rescue, a.k.a. Problem Solving and Logical Thinking)


Developer: Powervision
Publisher: Eureka Multimedia
Genre: Adventure
Release Date: 2001
Platform: PC


Review by Alexander Tait

April 22, 2004

 

 

 

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Trev's Excellent Adventure screenshot - click to enlargeI enjoy discovering and tracking down adventure games that for various reasons are not known to the adventure game community at large. Interestingly, one day at work a colleague who’s room I was using had this game sitting on their desk. She had bought it wondering if it had potential for use in speech therapy rehabilitation of people who have suffered a stroke. I immediately recognized the game as an adventure game and, of course, had to get a copy of it. Fortunately for me, she had bought it through the book club at work so I was able to get a copy.

Trev's Excellent Adventure screenshot - click to enlargeThough the outside DVD-style case is labeled Problem Solving and Logical Thinking and installs to a directory of the same name, the game menu lists both Problem Solving and Logical Thinking and Trev’s Excellent Adventure, and the disk itself is called Trev to the Rescue! Such a schizophrenic situation usually bodes very poorly for the professionalism and stability of the game. It all smacks of hasty work in preparation. I wonder if the game was licensed to Eureka Multimedia by a private developer. This may explain the uncertainty with nomenclature.

Trev's Excellent Adventure screenshot - click to enlargeTrev’s Excellent Adventure is yet another Australian game featuring photographs and FMV, in this case almost a pure blend of The Sydney Mystery and Xiama. Another tradition it brings with it is woeful voice acting, poorer even than that found in internationally recognized Australian soap operas like Neighbours and Home and Away. I’m sure that other countries have their fair share of bad actors but Australian TV (and now the computer game industry) seems to thrive on unbelievably hammy performances…and people keep watching! Compounding the kitschy acting is the fact that the majority of the voices are produced by one person! Bring your sense of humor and you’ll howl with delight when you hear the teenager speaking with a voice of a much older man. Add to this poor diction without subtitles and it’s a case of “Welcome to B-grade Land”! And don’t start me on the puerile, pathetic dialog… On the positive side, the best acting comes from the narrator/voice-over actor and this is quite adequate. Most items found in the game are accompanied by a short description or anecdote by the narrator.

Trev's Excellent Adventure screenshot - click to enlargeBeing made in Australia, it’s refreshing to see a difference in locale to most adventure games, especially those using FMV. Suburbia is immediately recognizable to any Australian suburbanite. Unfortunately, both still photographs and movies were created in far less than 800x600 resolution so images are grainy and don’t do justice what they depict, particularly the videos. Prepare yourself to become quite familiar with the videos as they are replayed every time you return to a new area although, according to the readme, in the options panel you can elect that it only plays two seconds of the cutscene if it is a replay. There are infrequent “special effects” (child-like blobs of color haphazardly stuck on the image) that younger players may overlook but I found these further degraded the quality of the production.

Trev's Excellent Adventure screenshot - click to enlargeBoth Australians and non-Australians will enjoy the decidedly unique Aussie slang (“postie” for mailman and “skidley” for helmet) as well as the laconic, larrikin humor. Australians are known for dry humor and this is apparent in the good-natured insults that are exchanged throughout the game. Older children and young teens will probably appreciate the isolated “gross-out” jokes more than adults will but, after all, this is a game for children. As such, it will only take 3-4 hours for adults to finish.

Adults should be troubled only seldom in this linear, inventory-based game but in case of difficulty, the makers included a document of hints and a walkthrough. This is a great idea for any game targeting children so that parents can help them. Even better than this are a couple of features for which the game really deserves a mention. To be found in the game is a companion who provides help when asked. Especially good is that the hints are timed similar to the way they were in Torin’s Passage. Once hints have been accessed, players must wait for “Bertie” to change back from red to yellow to green before they can receive another hint. At the end of the game the player is given a rating of their success based on the frequency with which they used Bertie. The other excellent design of the game is that the puzzles accommodate to failure. After a few attempts, the game offers hints or makes the puzzle easier. This is a notable feature in the mazes (yes, plural), one of which requires clicking right or left while moving along an “on rails” bike track while riding a mountain bike. The readme states that some of the puzzles randomize on each play.

Trev's Excellent Adventure screenshot - click to enlargeSound effects are nothing to write home about and are usually drowned out by what can only be described as God-awful elevator music. A theme song plays about three times during the game (more if you have to reply sections) which seems to have taken inspiration from Queen’s Flash Gordon theme, Flash. Only, the composer decided Queen’s song wasn’t camp enough and went all out for Trev to the Rescue.

The interface is another point of note. It is intuitive, requiring little previous computer experience to play, save, and load. The game has both a manual and automatic save, offering further security against losing your game in the event of a crash. I can say, happily, that this game played error-free from start to end. The only problem I had was a failure to detect the CD-ROM unless it was in my E: drive. Ignoring the error because the game had been installed to the D: drive, the game played flawlessly. The game deserves kudos for a clear error message also. The detailed readme accompanying the game was excellent, outlining how to play, troubleshooting, and even identifying the educational qualities (comprehension, logic, puzzle solving, memory) of Trev’s Excellent Adventure. The in-game interface features icons for “look”, “talk”, “get/use”, and an icon for each inventory item. It was a shame that there wasn’t a close-up feature to examine items or at the least text labels so you knew what was in the inventory. Movement is through the use of onscreen arrows that are not always explicitly clear. A downward-pointing arrow meant on some occasions, look down, but on others, move back. Sometimes a right-turn arrow meant move right and at other times, turn right 90 degrees.

Trev's Excellent Adventure screenshot - click to enlargeIn Trev’s Excellent Adventure, you are the eponymous Trev (Trevor) whose brother Daniel has eaten some bad berries and is very sick. Your father has gone insane after creating a successful adventure game. As a result, he has been demonstrating some very unusual behavior that has necessitated the decision by the ambulance service to go nowhere near Trev’s house! While Trev’s mother (in what ought to be a Golden Raspberry winning performance) seemingly unconcerned tries to find a cure in a plant book, Trev is left with the daunting task of saving his brother’s life. Logic takes a long trip in this game where people have apparently never heard of a doctor. Other bizarre events include Trev’s cousin losing his watch in a 3x3 sandbox when it flies off while practicing his golf swing! And it was never explained just why Trev’s dog tries to attack him when he goes around the back of his house!

Don’t be put off by the presence of action sequences. These are relatively simple and should not be viewed as being cut from the same cloth as action sequences in Evidence: The Last Resort, Dogday, or even those in The Lost Files of Sherlock Holmes: Case of the Rose Tattoo. The basketball game was a lot of fun and requires strategy more than physical skill or dexterity.

Trev's Excellent Adventure screenshot - click to enlargeI noted that many of the surnames in the credits were shared so I suspect this was a small, family production and it is made with families in mind. Pretty much anybody can play this and find little to offend sensibilities (provided they can look beyond the acting and production values). There are more lows than highs in this game, but it does feature some creditable game design features that other adventures ought to include. This game will be of most interest to people who rue the loss of FMV adventures and for adventure game completists. In my opinion, the game rates a C-, below average but still possessing some merits. More information about the game is available at www.eurekamultimedia.com.au.


Final Grade: C-

System Requirements:

  • Pentium 120
  • Win 9X
  • SVGA Videocard
  • 16 MB RAM
  • 2X CD-ROM
  • 20 MB hard drive space