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Review
RHEM
Developer:
Knut Mueller
Publisher: Knut Mueller (Got Game
Entertainment will be the North America publisher)
Release Date: NowQ2 2003 (North
America)
Platform:

Review by Bob Freese
March 24, 2003
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You’re on a rail car slowly winding its way toward a locked
gate at the entrance to RHEM – a very large and rather drab
city. You exit the car and find only one way in. Once there, you
find that your task is to recover four parts of a letter which will
enable you to exit the strange city – from the other side of
that same locked gate. Your journey to the other side of that locked
gate is rife with locked doors, switches, valves, ladders, catwalks,
shapes, number combinations. The journey is long – this is
a gigantic game! Sound familiar? It reminded me a lot of Myst or
Riven. If you enjoyed the puzzle challenges of these those games,
you should really enjoy RHEM. The navigation is very similar, but
the graphics don’t quite measure up. For instance, the water
pools you’ll see in RHEM are motionless – no ripples.
The sound effects are good, but minimal; and there is no music. There
are only a few rather grainy Quicktime cut scenes. But the puzzles – ahh,
the puzzles – this is where this game really shines! Mr. Knut
Mueller has offered up a vast array of very interesting and challenging
puzzles which will have you adventuring for a very, very long time.
Trust me, you will need a few hints here and there, and maybe a quick
walker peek.
When I started the game
I was aghast at the size of the presentation on the monitor screen – small! But shortly after your rail
car ride ends, the game expands to cover about 80% of the screen
and feels very comfortable. The game is played in first person mode
and is very non-linear. A small morphing “hand cursor” moves
you about Rhem. There is no pixel hunting here, just puzzle solving
in order to progress and find those four pieces of that letter which
is your exit ticket. Whew! Levers, shapes, colors, water level controls,
rotating bridges – this game has it all. Okay, I’ll admit
it – I’m not a rocket scientist and did peek at a hint
every now and again; but I did sometimes find myself lost! Thank
goodness for unlimited save games! Thanks, Mr. Mueller!
I enjoyed this game a
lot. Although the engine and interface are quite antiquated and
there’s no innovation here; for you Myst
and Riven fans, I’d like to stress the positives. There are
unbelievable opportunities for exploration. The game is truly gigantic.
The many puzzles are varied and very challenging. I hope we soon
see more offerings from Mr. Mueller!

Final Grade:
B-
Note: This game may be purchased via mail order on the official
game site: www.rhem-game.com or in retail outlets once published
by Got Game Entertainment.
System Requirements:
Windows:
- Windows 95/98/2000/ME/XP
- PC 300 MHz Pentium or faster
- 32 MB RAM
- 20 MB free hard disk
space
- 12 x CD-ROM
- 640X480 display mode
- 16-bit color
- QuickTime 4 for Windows
or higher
Macintosh:
- PowerPC 200 MHz or faster
- MacOS 8.5.1-9.2/OS-X
Classic
- 32 MB RAM
- 20 MB free hard disk
space
- 12 x CD-ROM
- 640X480 display mode
- 16-bit color
- QuickTime 4 or higher
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