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Nancy Drew and the Puzzle of the Mysteriously Tedious Farm Chores
The game started promisingly enough. It has a fun western setting on an old ranch in Arizona. It’s got the usual colorful (albeit small) group of characters. Speaking of colorful, the artwork employs a lovely pastel palette that’s very pleasing and appropriate for the western setting. It’s got good music, including some lively western swing (not enough of that in games!). The voice work is excellent. The art is dependable and effective as always. And the various bits of the story Nancy begins to uncover are actually terrific.
In the past I have praised this series for frequently creating puzzles that arose organically out of the situations Nancy finds herself in. I feel this was the most successful in the museum setting of The Secret of the Scarlet Hand. This time around, however, the puzzles are a little too organic. Or, rather, a little too literal. Mostly based on farm chores, they quickly become . . . well, chores for the player as well. If I Knew You Were Coming, I’d Have Baked a Cake. And Baked a Cake. And Baked a Cake. And Baked a Cake . . . Nancy has to accomplish tasks such as pick vegetables, feed livestock, and bake a cake. What, those activities don’t sound incredibly fun? Well, they aren’t. What’s worse is that the clues are mediocre at best, so you end up having to do a lot of time-consuming trial and error, which means you end up having to listen to the same tedious “failure scenario” audio scenes over and over. And speaking of failure scenarios, is it really that realistic to think that you’d be sent packing for picking a slightly unripe tomato? Hmm.
All computer and video game designers should work with the following two placards hanging visibly in their workplaces:
Is baking a virtual cake fun? Well, perhaps the question is debatable. But I can tell you with full confidence that baking a virtual cake eleven times most definitely isn’t fun.
And this is a shame, because as I mentioned before, every other dependable element that has made the Nancy Drew series so successful and enjoyable is here in the game. Someone just fell asleep at the wheel in the puzzle design department. I never thought I’d say this, but I can’t recommend this particular Nancy Drew game. Final Grade: C System Requirements:
This review is copyright Ray Ivey and Just Adventure and may not be republished elsewhere without the express written consent of the author. Republication of said review must also contain a link back to Just Adventure. |
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