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Based on my previous misfortune to be assigned games to review that I found to be about as enthralling - and challenging - as a debate with Sarah Palin (The Experiment, Cleopatra), Randy surely suppressed a smug chuckle or two upon being informed of my initial impressions after playing through the first ten minutes of Everlight of Magic & Power: there is a goofy shopkeeper with over-exaggerated buck teeth and the main character seems to be some smart-ass teen who will be guided through the game by a Tinkerbell wannabe.
Well, buckle your seat belts fellow adventure gamers for after having completed Everlight of Magic & Power, the above paragraph is really my only major complaint (well, maybe the lame title could use some tweaking, but other than that…)! Now that you’ve picked yourself up off the floor….
Fiona is the Tinkerbell wannabe and while she is not as well-rounded a character as Melvin, she does have her charms and faults, one of which is to repeat nasty gossip. She basically though serves as an interactive help feature throughout your journey. As for Mr. Teeth, the goofy shopkeeper, well, maybe he’ll come off better in the sequel.
Everlight is spread over five chapters and is played from the third person point-of-view. The detailed 2D backgrounds and animation have a nice, fantasy feel to them, but there were also moments when my computer seemed to kick into slo-motion and characters crawled across the screen. Thankfully, these moments are few and seemed to be limited to specific processor hogging areas. The voice-acting is well-done. No one person stands out as being exceptional, but neither are there any clunkers in the lot which is a good thing as there is lots and lots of dialogue. Travel between areas of the village is expedited by clicking on a most welcome map
Speaking of which, there is a multi-level help system within the game that masquerades as Fiona’s Notes. It is a magical book that not only provides a helpful list of Unfinished and Completed Tasks, but also offers hints when you are stuck on a puzzle or on how to next proceed. And in what may be a first in any game, if you find a puzzle to be too difficult, the difficulty level can be adjusted anytime during gameplay in the options menu. You can also, as is typical in many of today’s games, press the letter ‘H’ on your keyboard to highlight all of the active objects in an area. If you don’t like this type of feature, then don’t use it, but I often found it helpful when I was deciding what to do next and wondered if maybe I had overlooked an item.
There are some minor, niggling problems that are eating away at me. There is a lot of switching between am/pm which can really play havoc with certain aspects of the game, such as when you need to obtain some objects for a picnic later that evening, but must perform multiple daytime/nighttime changes beforehand. So if you have already changed the village to nighttime and back half a dozen times before the evening picnic, then how is it still that same evening? Well, the game is meant to be fun so unless you’re Stephen Hawking, this is something you probably shouldn’t let interfere with your enjoyment.
Finally, the ending begs some further resolution, but it could also be that the developers wanted to save some storyline to carry over into a possible sequel. But none of these problems are deal breakers. So if you like a fanciful game, with meaty puzzles, a fun cast of characters and a playing time that is easily 15+ hours - if you don’t cheat and consult a walkthrough - then Everlight of Magic and Power should be just your cup of tea.
System Requirements:
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