|
Review
Echo:
Secrets of the Lost Cavern

Review by Alexander Tait

October 19, 2005 |
|
Buy this game at

Trade
for this game at:

|
|
Echo is not going to set the world on fire. There are no fancy
3D graphics featuring pixel shaders. There are no Hollywood leads
in the roles of the characters in the game. The story, though unusually
set in the Paleolithic, is not spectacularly unexpected in the direction
it takes.
BUT, this is a game that makes sense, has puzzles and events that
seem suited to the setting, and is enjoyable almost at every turn.
Anyone who has ever played a Cryo title will know that there are
two kinds of edutainment titles-those that work and those that seem
nonsensical and make the player wonder whether there is an unbridgeable
cultural difference between the French game designers and the English
speaking audience. Readers will be thrilled to know that Kheops Studio
has hit the mark with Echo.
As Arok, a young caveman in search of spiritual enlightenment, the
player must overcome hurdles that would likely have played a part
in the actual Paleolithic people. The developers have researched
the paintings from the French Lascaux caves to create a title where
the story does not seem to have been tacked on, a symptom of many
poor adventures theses days. Puzzles are extremely well integrated
and appropriate to the locales where the player travels. The puzzles
make sense and are just challenging enough to hold interest and motivate
the player. I really enjoyed the surreal aspects of the puzzle solving.
In many instance, Arok interacts with the rock carvings to cause
a real life event to happen. Strange as it sounds, it actually works.
I don't recall a single game where puzzles were used in the story
this way, at least with any degree of success. It must be noted,
however, that the final two puzzles are a disappointment, deviating
from the format used throughout the game-these puzzles don't quite
gel and seem forced. Despite this, the puzzles overall are quite
original and very satisfying. The game is solid but could not be
described as exciting.
Graphics are appropriately detailed and are jaw dropping at times.
There are animated backgrounds, with butterflies and deer moving
in the distance. There are two options for the graphics-a software
and a hardware option, but I didn't really notice a lot of difference
between them. The graphics are similar to those in Return
to Mysterious Island. I was particularly impressed by some of the water effects
at times. Everything is very well-detailed and there is a lot of
eye candy beyond what is necessary to see to complete the game. But,
having said that, everything looks like it belongs in this Paleolithic
world-there are no objects, characters, or animals that seem futuristic
or out of place.
Sound is delightful throughout.
From the ambient music to the crackling of the fire to the voice
acting, this is exceedingly well done. It
is all very high quality. What struck me as odd, however, was that
both the dialog and music was quite modern. The characters spoke
in sentence structure about quite philosophical topics and there
was a choir in the background music often! I'm no history expert,
but this doesn't quite gel with the Paleolithic setting in my mind.
Having said that, the music was beautiful and moving. The game was
created in French and translated, resulting in some subtly odd sentences
such as “he is concentrated” when a character was deep
in thought about something: “concentrating”. One odd
thing about sound was that the game purported to support Windows
98SE but under that system there was no sound in the cutscenes. No
matter what I did, I couldn't figure out how to get sound. I installed
codec packs without success. Support from The Adventure Company was
useless, with the typical “update your drivers” and “lower
acceleration” suggestions. Even with numerous emails, I only
received two replies, one to tell me they'd received my email and
one to send the generic responses. Under Windows XP, the sound was
perfect.
The game screens are also very user friendly, following the traditional
Cryo screen layout. A nice touch is that when a new item has been
added to inventory, a little icon flashes on the screen accompanied
by a chime. Items in inventory are labeled, well described, and there
is little chance of a player wondering what any item is. The interface
is easy to use throughout. Words are clear and easy to read. A newbie
would be able to play Echo without difficulty. One small annoyance
is the number of screens the player must traverse to quit. The player
must quit twice to quit the game, and then click again to confirm
the choice. Even though it only takes a few seconds, waiting for
the menus to pop up to quit the game seemed to drag on forever.
I had some other strange technicalities playing the game. The game
took up to thirty seconds to get started. I'm not sure what was going
on during this time, but I don't recall a single title other than
Joseph's Story that took so long to get started. Joseph's
Story's
slow times were related to the GameStudio A5 game engine but, with
a larger game budget, I doubt ti is the culprit here. There were
also times where the game disk just wouldn't read in the DVD-drive
I was using. It would ask me to insert the disk when it was already
in the drive. No degree of re-inserting ever made any difference,
and the only solution was to restart the computer. The good news
is that it didn't need to be started more than once. Not really sure
what the cause of this was although I wondered if it related to a
difference in the way the disk data had been burned. It could also
relate to the firmware of my DVD-drive though this has never happened
with any other game.
There is a wealth of historical information that can be accessed
from the game menus. Remember this if you are a fan of the edutainment
style of adventure games because there is precious little educational
material in the game. This is not a grandchild of the Cryo edutainment
titles such as Versailles, Aztec, or Egypt but don't let this put
you off. Don't have any misconceptions that you are going to learn
all about Paleolithic people and you will enjoy your ride.
I recommend that anyone looking for a solid adventure get out and
purchase Echo. It is a charming title that is far from flawless but
will provide 10-15 hours of gaming that will be unique and enjoyable
from the beautiful graphics to the novel puzzles to the striking
soundscapes. I'm glad I played the game and look forward to more
titles from Kheops. This game deserves a B+.
Final Grade: B+
(find out more about our
grading system)
System Requirements:
- Windows® 98/ME/2000/XP
- Pentium® III 800 MHz
- 64 MB RAM
- 64 MB DirectX® Compatible 3D Graphics Card
- DirectX® 7 Compatible Sound Card
- CD-ROM Drive: 16x
- Keyboard, Mouse,
Speakers
|