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The story of the game concerns the player character, the journalist Charles Fox. It’s 1929, and the discovery of King Tut’s tomb has everyone in the world crazy for ancient Egyptian mysteries. Fox is summoned to a meeting with the curator of the Hull Museum. It seems that the curator’s daughter, a young archaeologist, has gone missing while investigating some ancient ruins! Only you can save her!
The game is simplicity itself, with simple dialog options and easy controls. Exploration is never frustrating. The puzzles and mini-games are varied and fun, and provide motivation to play through the game multiple times.
Playing through the game multiple times won’t take you too much time. This game consists of four episodes, each of which can be completed in less than an hour. It’s more of a tasty appetizer than a main course.
I’ve always been fond of infotainment games (remember Crusader?), and I thoroughly enjoyed myself on this Egyptian adventure. I recommend you enjoy the pocket-sized charms of Death in Sakkara.
System Requirements:
This review is copyright Ray Ivey and Just Adventure and may not be republished elsewhere without the express written consent of the author. Republication of said review must also contain a link back to Just Adventure. |
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