An upcoming first-person sci-fi adventure from indie developer Flying Cafe for Semianimals that revolves around a relationship between the protagonist and a mechanical girl
May 30, 2014
Flying Cafe for Semianimals
Mac, Windows, Tablet, iPad, iPhone, Other
Editor's Note: This Cradle (an adventure game currently in development by Flying Cafe for Semianimals, Kiev, Ukraine) is not to be confused with Aderyn's Cradle (an RPG currently in development by Mojo Game Studios, Pittsburgh) which also started out as Cradle.
Along with new material for this Cradle, I'll be reposting some older material that appeared on JA's previous website.
Gameplay Video #1
Gameplay Video #2
Making the Character Tabaha
Cradle is a first-person sci-fi adventure with freedom of movement. The story is built around the relationship between the protagonist and a mechanical girl who, due to enigmatic circumstances, find themselves together in a yurt among the desert Mongolian hills.
The player must restore the lost functions of his companion's mechanical body. Once this is accomplished, the two of you will work together to reveal the mystery of the neglected entertainment park found not far from the yurt.
The game's dialog, which is a pivotal part of Cradle, has been completed. The Unigine team agreed to add changes to the engine code, which fixed several critical bugs.
The concept of in-game music has been broadened. Along with story-driven tracks played in the key spots, ambient music has been added to the game.
Cradle will be released on Windows, Mac, Linux, iPhone, iPad and Android at a date TBD.