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| 19 FEB 2013 at 6:23am |
FnordSchattenjger


Posts : 2752 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Sherlock Holmes, sadly failed to reach its goal. This was what I registered to Kickstarter for.
Paper Sorcerer. He did not ask for a whole lot, and it looked interesting, so I was ready to throw a little bit of money on an unknown. The project is still in alpha, but there is a playable build.
Knock Knock. I have a soft spot for Ice-Pick lodge and the odd games that they make. Game has been delayed.
Shadowgate Project seem to be going well, and there has been a steady stream of updates.
Telepath Tactics sadly did not reach its goal.
Reversion - The Meeting, because I quite liked Chapter 1, which was free.
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| 19 FEB 2013 at 6:35am |
colpetSchattenjger


Posts : 1630 Joined: 12 APR 2003
Status : Offline | Just one - Tex Murphy Project Fedora
Occasionally visiting Uru Live (KI 0063722 .&&
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| 19 FEB 2013 at 8:28am |
markornikovJourneyman

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Posts : 1303 Joined: 28 OCT 2011 Location: BE, Antwerp
Status : Offline | yes i have a kickstarter problem ... I don't trust it anymore!
I"ve been cheated twice already, the other projects aren't finished yet.
Without going into details: the first project simply vanished (with my money), the second is completed but i haven't received a game key for some technical BS reason.
So unless kickstarter implements a more secure way to back projects, i'm out.
It's a shame because i do believe it's economical potential, it just needs more juridical support.
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| 19 FEB 2013 at 10:52am |
CBPrivate Detective


Posts : 570 Joined: 5 NOV 2011 Location: US, CT
Status : Offline | Not really.
Project Fedora
Moebius
Asylum
Just a reminder, Asylum still needs about 10K and there is only a week left. Agustin and Senscape have been working on this for three years or so and it would be a real shame to see the project deep-sixed.
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
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| 19 FEB 2013 at 11:06am |
SirDaveGuild Master


Posts : 4941 Joined: 17 OCT 2002 Location: US
Status : Offline | I have some concerns about the overall Kickstarter business model. For one thing, I'm not sure that people are aware that Kickstarter is 'for-profit'. Still, I'm not dismissing Kickstarter as a useful premise. I feel more comfortable with projects that involve developers who have a track record- an example being Tim Schafer's Double Fine. I would also be comfortable with Augustin's Asylum.
I think that in the case of adventure games -being a niche product- the developers should have a clear business plan which includes a plan to involve contributors and provide incentives- such as in the case of Double Fine where, in addition to contributors getting the finished game itself, there is a website where the game can be discussed and the developers make the contributors feel that they have a part in the project.
On the other hand, I am wary of situations where the Kickstarter process can be abused of by those who either are purposely taking advantage of contributors or who are particularly naive and inexperienced and will not use the funds efficiently and responsibly. So, I would not contribute to a small untested developer's project unless there was real evidence of a substantive plan- at the very least being a website where one can ask questions and see examples of progress.
One other thing: When it comes to traditional simple point and click 2D adventure games, I personally would not contribute to them unless they are going to be made available for the iOS (iPad/iPhone) platform because I don't think that these type of games can any longer be financially viable when designed for PCs only. On the other hand, if a quality product, they can make money off iPad/iPhone sales such as in the case of the game The Room that currently is a best seller on those systems.

The future ain't what it used to be! Last edited by SirDave : 19 FEB 2013 11:14am
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| 19 FEB 2013 at 11:43am |
ImariIntergalactic Janitor


Posts : 21 Joined: 30 MAR 2004 Location: US
Status : Offline | Yes, I've picked up the habit of surfing KS.... not good for one's pocketbook.
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| 19 FEB 2013 at 2:24pm |
FnordSchattenjger


Posts : 2752 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Originally Posted By SirDave (19 FEB 2013 11:06am)
I have some concerns about the overall Kickstarter business model. For one thing, I'm not sure that people are aware that Kickstarter is 'for-profit'. Still, I'm not dismissing Kickstarter as a useful premise. I feel more comfortable with projects that involve developers who have a track record- an example being Tim Schafer's Double Fine. I would also be comfortable with Augustin's Asylum.
I view it as more of a pre-order with a large added risk of it either not being able to deliver or turning into something completely different.
And I won't support an "untested" developer unless it both has something to show before starting the kickstarter process and won't ask for much money. I'm not willing to gamble $15 on someone I've never heard of. Paper Sorcerer was $3 and he had already put up a video of in-game content, so that is why I dared to take a gamble on that one.
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| 19 FEB 2013 at 3:21pm |
StilerJourneyman


Posts : 1464 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | copy and paste from the other thread:
I've backed 23 projects
, I may have a problem . 22 of them were games and 1 was music.
Two of them failed, one of them was cancelled (the music album).
What I've backed, in no particular order:
Hero U
Shadowgate
Skyjacker
Star Citizen
Project Eternity
Dead State
Jack Houston and the Necronauts
Clang
Two Guys Spaceventure
Carmageddon
Tex Murphy
Starlight Inception
Republique
The Banner Saga (got my poster from them already, it's amazing)
Shadowrun Returns
Wasteland 2
Jane Jenson's Moebius and Pinkerton Road Studio
Make Leisure Suit Larry come again
Takedown
Double Fine Adventure
I still plan to back Asylum and the new Dreamfall.
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| 19 FEB 2013 at 4:48pm |
AndromusGuild Master


Posts : 5538 Joined: 6 NOV 2002
Status : Offline | I've backed 40 projects to date. 35 games, two albums, and two graphic novel projects, and one documentary. 11 projects failed to hit their funding goal. I'll sometimes fund a project that looks unlikely to hit its goal because I like it and want to show support anyway.
Games Backed
In Progress
Project Cornerstone
Race the Sun
Project Awakened
Asylum
Games Funded
The 90's Arcade Racer
Meriwether
Shadowgate
Project Eternity
Broken Sword
Jack Houston
Oddville
Dectective Grimoire
Tex Murphy
Lily Looking Through
Word Realms
Grim Dawn
Republique
Chuck's Challenge 3D
Starlight Inception
The Banner Saga
Shadowrun Returns
Jane Jensen
Wasteland 2
Double Fine Adventure
Lifeless Planet
Games Failed
Fields of Fresh
Kickstarter Indie Bundle
Shadow Remnants
Super Techno Kitten Adventure
Cold Fusion
Torch Ships
Kingdom of Epicland
Gravitaz
Delaware St. John
Sherlock Holmes Consulting Detective
Last edited by Andromus : 19 FEB 2013 4:59pm
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| 19 FEB 2013 at 5:59pm |
ImariIntergalactic Janitor


Posts : 21 Joined: 30 MAR 2004 Location: US
Status : Offline | Okay, Im relatively new to KS, but I've backed these projects -
The Card Game of OZ - nice art work and cool green eyeglasses on a table top game. - still active
Dragon Whisperer - another table top game with nice art. -funded, still active
SurrealScapes Playing Card Deck - a deck of playing cards with body painting art. - still active
Stolen Child Tarot - Hand painted cards with nicely conceived meanings. - still active
Dreamfall Chapters: The Longest Journey - It was a no brainer to back Dreamfall. - funded, still active
ASYLUM - Another no brainer for me as I loved Scratches and am building in Dagon. - still active
Homesick - I'm looking forward to this game, though expecting to wait longer for the finished product as they reached a number of "stretch" goals that will surely take them more time to complete. - funded, closed
Dream - A game with good ideas and lots of potential. It may still be made. - not funded, closed
I think that both Dream and Homesick were proposed by young teams without a lot of proven experience. It's a gamble to back untried people, but the risks are small and if they are successful in creating a game, then they may go on to create more games. I feel like it's hedging my future supply of good adventure games.
Last edited by Imari : 19 FEB 2013 6:01pm
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| 20 FEB 2013 at 12:36pm |
AkhillesPrivate Detective


Posts : 581 Joined: 21 JUL 2003 Location: US
Status : Offline | I wish there was a site that watched for Kickstarters that interest me and lets me know about them BEFORE they end !!
I missed out getting in on a couple, but they had a donation via their website after the Kickstarter ended (still missed out on goodies though )
You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
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| 20 FEB 2013 at 1:20pm |
Len GreenJourneyman


Posts : 832 Joined: 31 JAN 2012 Location: IL
Status : Offline | Q "Are you a Kickstaerrter junkie ?
A NO !
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The boast of heraldry, the pomp of power, And all that beauty, all that wealth e'er gave, Awaits alike th' inevitable hour:- The paths of glory lead but to the grave.
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| 20 FEB 2013 at 2:40pm |
AndromusGuild Master


Posts : 5538 Joined: 6 NOV 2002
Status : Offline | Originally Posted By Akhilles (20 FEB 2013 12:36pm)
I wish there was a site that watched for Kickstarters that interest me and lets me know about them BEFORE they end !!
I missed out getting in on a couple, but they had a donation via their website after the Kickstarter ended (still missed out on goodies though )
Rock, Paper, Shotgun does a weekly overview of game related Kickstarter projects that I find very useful in that regard:
http://www.rockpapershotgun.com/tag/kickstarter-katchup/
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| 20 FEB 2013 at 4:04pm |
CBPrivate Detective


Posts : 570 Joined: 5 NOV 2011 Location: US, CT
Status : Offline | Originally Posted By SirDave (19 FEB 2013 11:06am)
I have some concerns about the overall Kickstarter business model. For one thing, I'm not sure that people are aware that Kickstarter is 'for-profit'.
If I recall correctly their take of successful projects is 5%.
If so their earnings since April '09 total almost $21,000,000. (excludes live projects)
Kickstarter Stats
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
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| 20 FEB 2013 at 5:31pm |
Len GreenJourneyman


Posts : 832 Joined: 31 JAN 2012 Location: IL
Status : Offline | Originally Posted By CB (20 FEB 2013 4:04pm)
Originally Posted By SirDave (19 FEB 2013 11:06am)
I have some concerns about the overall Kickstarter business model. For one thing, I'm not sure that people are aware that Kickstarter is 'for-profit'.
If I recall correctly their take of successful projects is 5%.
If so their earnings since April '09 total almost $21,000,000. (excludes live projects)
Kickstarter Stats
Seems a VERY profitable business !?!?!?
5% seems quite reasonable !
But if they have actually earned US$ 21 million that means that the cash subscribed by gameplayers (i.e.the whole 100%) must be
US$ 420 million which is approaching half a BILLION US dollars.
Not bad going even if it took 4 years (with relatively very little 'work' outlay or effort I would guess ??) !!!!
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The boast of heraldry, the pomp of power, And all that beauty, all that wealth e'er gave, Awaits alike th' inevitable hour:- The paths of glory lead but to the grave.
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| 20 FEB 2013 at 11:17pm |
inm8num2Intergalactic Janitor


Posts : 10 Joined: 12 APR 2012 Location: US
Status : Offline | Yea, kind of...
I've supported most of the adventure projects, and a couple other ones.
The kickstarter experiment might be a resounding success for game development. It might be a failure in the long run. Either way I'm glad to be experiencing it.
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| 21 FEB 2013 at 12:12am |
SirDaveGuild Master


Posts : 4941 Joined: 17 OCT 2002 Location: US
Status : Offline | I'm not totally against Kickstarter per se, but I have concerns. No matter how you slice it, people here are gambling on a number of projects and are going to lose some of their money. Kickstarter, on the other hand will always make its 5% and I'm not so clear as to why that amount is considered reasonable.

The future ain't what it used to be! Last edited by SirDave : 21 FEB 2013 12:15am
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| 21 FEB 2013 at 1:56am |
Len GreenJourneyman


Posts : 832 Joined: 31 JAN 2012 Location: IL
Status : Offline | Originally Posted By SirDave (21 FEB 2013 12:12am)
I'm not totally against Kickstarter per se, but I have concerns. No matter how you slice it, people here are gambling on a number of projects and are going to lose some of their money. Kickstarter, on the other hand will always make its 5% and I'm not so clear as to why that amount is considered reasonable.
Perhaps I should have said that 5% 'commission' "is not UNreasonable - they must have SOME outlays ?!?!?!
But I find it hard to swallow the 'fact' that gameplayers have paid in nearly half a BILLION US $'s even throughout the past 4 years !!!!
----------------------------------------------------
The boast of heraldry, the pomp of power, And all that beauty, all that wealth e'er gave, Awaits alike th' inevitable hour:- The paths of glory lead but to the grave.
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| 21 FEB 2013 at 5:37am |
Mr Innocent.Journeyman


Posts : 1317 Joined: 15 JAN 2008 Location: GR
Status : Offline | Originally Posted By Len Green (21 FEB 2013 1:56am) But I find it hard to swallow the 'fact' that gameplayers have paid in nearly half a BILLION US $'s even throughout the past 4 years !!!!
They haven't. Kickstarter caters to all kind of creative/business endeavours, comics, movies, documentaries, music, tabletop and card games, even clothes and related accessories... computer games weren't even in the picture until a year ago, when Double Fine's kickstarter was such a phenomenal success, suddenly everyone wants a piece of the pie.
On topic, I like the concept of Kickstarter. Money's too tight for me to back most of the projects I'm interested in, but so far I managed to take the plunge in Project Eternity, Asylum and a quirky game called Moments of Silence (how can one resist a game that in the developer's own words can best be described "as a satire for futurists interested in string theory"). I might also back the new Himalaya Studios project, Mage's Initiation, a Quest for Glory inspired adventure/RPG hybrid.
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| 22 FEB 2013 at 11:34am |
Lady KestrelGuild Master


Posts : 4038 Joined: 27 SEP 2004 Location: US, NJ
Status : Offline | I support those who are planning a Mac port of their games. Right now it's Project Fedora and Asylum. I also pledged for Delaware St. John, but, unfortunately, they didn't reach their goal.
"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"
-Rabindranath Tagore
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| 22 FEB 2013 at 4:20pm |
tincup2Journeyman


Posts : 823 Joined: 8 MAR 2011 Location: US, NYC
Status : Offline | No I'm not - and only dimly aware of it in fact.
But what I do do though is "pre-order" boardgames. Not the same thing as KS but similar: you pledge to buy a game in the future at a discount [usually around 30%] when/if it finally ships. Generally the publisher stipulates a minimum number of pre-orders for the game go into active developement - 500 pre-orders is a pretty typical threshold in the boardgame/wargame world, though the 'velocity' with which the target is reached aften plays a role in the publishers decision too.
The pre-order system accomplishes 2 main things: it may identify a game that has widespread appeal, and assures the company of recouping a certain fraction of the initial investment, maybe even including some profit. As a game gets closer to shipping they usually stop taking pre-orders. Games can languish for years in the pre-order stage, some are abandoned. The big difference is that no money changes hands until the thing actually ships.
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| 23 FEB 2013 at 6:43am |
FnordSchattenjger


Posts : 2752 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Originally Posted By tincup2 (22 FEB 2013 4:20pm)
But what I do do though is "pre-order" boardgames. Not the same thing as KS but similar: you pledge to buy a game in the future at a discount [usually around 30%] when/if it finally ships. Generally the publisher stipulates a minimum number of pre-orders for the game go into active developement - 500 pre-orders is a pretty typical threshold in the boardgame/wargame world, though the 'velocity' with which the target is reached aften plays a role in the publishers decision too.
That is something that I really wish I could do. I've seen plenty of hex-based wargames that I've thought looked interesting, and that has been taking pre-orders like this, but sadly postage is just too expensive when ordering anything larger than a regular sized-book.
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| 25 FEB 2013 at 1:42pm |
tincup2Journeyman


Posts : 823 Joined: 8 MAR 2011 Location: US, NYC
Status : Offline | Originally Posted By Fnord (23 FEB 2013 6:43am)
...but sadly postage is just too expensive when ordering anything larger than a regular sized-book.
It works the same in the other direction I'm finding. Small things are cheap to send across but anything bigger no. I'm interested in an Italian racing game called Legend: History of 1000 Miglia [english version] and while the game is reasonable enough even at the currrent dollar/Euro exchange rate shipping is nuts - 60 USD...
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| 28 FEB 2013 at 2:38am |
FienIntergalactic Janitor

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Posts : 41 Joined: 3 NOV 2011 Location: NL
Status : Offline | Originally Posted By Akhilles (20 FEB 2013 12:36pm)
I wish there was a site that watched for Kickstarters that interest me and lets me know about them BEFORE they end !!
There is. And they're very good at keeping the list of adventures up to date.
http://www.adventure-treff.de/forum/viewtopic.php?p=475159#p475159
It's a German site, but you don't need to speak German to read the list and click on the links.
Crash course German:
Laufend = Active
Abgebrochen = Canceled
Abgeschlossen = Ended
Erfolgreich = Successful
Last edited by Fien : 28 FEB 2013 2:40am
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