2 Hour Lunch Studios released today Sjörök, a PC game that is played in the first-person perspective where they explore a long-abandoned Swedish archipelago. What happened to the occupants? Where did they go? It is up to the player to find out why.
Available free from their website located here, Sjörök is the work of seven students from the Blekinge Institute of Technology in northern Sweeden. Developed from the Unreal Development Kit, Sjörök was one of the winning entries in the Game Concept Challenge 2011. After winning, 2 Hour Lunch Studios was formed, with Sjörök as its first project and release.
Features of Sjörök:
A genuine Swedish environment with surreal elements.
An open sea shrouded in mist with islands to explore.
A story told through music and poetry.
A non-linear, modular narrative.
Game mechanics:
Navigating the sea in a player-controlled boat.
Explore the island and collect poems that tells about the places you visit.
Puzzle solving.
Theme and style:
A style inspired by the Swedish 1800-century architecture and folklore.
A story inspired by ancient fables.
A sense of isolation and loneliness.
Exploration of the unknown.
For more information on 2 Hour Lunch Studios and to grab the game for free, click here.