FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Pre-order bonuses seem to be the norm these days. Pre-order the game and you will get a small extra. But I'm really not fond of this at all.
Pre-order bonuses come in several different forms. It can be extra skins/models (in other words vanity bonuses), extra equipment/missions or "free" first day DLC, and sometimes they give you some other bonus (but that is not as common)
Extra skins can almost be ignored, they don't impact the game in a noticeable way, but I'll get to why I'm not a big fan of them in a moment. Extra missions or equipment can be an issue. They will often give you some form of in-game bonus, which at some point in the game will cause some balancing issues (either that, or they are useless, and the person who pre-ordered the game will feel cheated). Most games expects you to be at a certain power level at a certain point in the game, and any bonus that you might have will make that part easier, and in the end less enjoyable. Take a look at Fallout new Vegas for an example of a pre-order item that impacted the game balance: The vault 13 canteen. It made hardcore mode less hardcore. Another example of a bad pre-order item was the Chimeric Prism from Guild wars, that basically gave warriors a +5 mana bonus that they were never supposed to have (great in PvP!).
First day DLC and vanity skins both share the same issue (first day DLC more so than vanity skins, and extra gear is also part of the problem), and that is that they take potential dev-time away from the game itself. Many games are released in a buggy state, yet a lot of manpower has been diverted towards working on something else, and sometimes it feels like it is content that was originally intended for the core game. I wonder how much less buggy the original Dragon age would have been on release without any of the DLC being ready from the get go...
And finally, many preorder bonuses are retailer specific, meaning that unless you happen to live near a retailer (or happen to live in the right country), then tough luck, you have no chance of actually getting the preorder. And even then, many of the retailers that gets retail specific DLC are the retailers that expects you to pay 50€ for a game, when most others sell it for 40-45€. I wonder how much retailers pay the publishers for being allowed have these bonuses.
I'm not against pre-order bonuses in its entirety though. They could for an example offer the first DLC that will be released for free to anyone who pre-ordered the game, or offer you the soundtrack on a CD or something like that.
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