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Topic: What makes a good adventure game?

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All Forums : [Adventure Games Forum] : The Hot Spot > What makes a good adventure game?
23 MAR 2003 at 6:17pm

jamarchand

Schattenjger
Schattenjger



Posts : 1665
Joined: 10 OCT 2002

Status : Offline
Originally Posted By Rael (22 MAR 2003 6:05pm)
Honestly, I don't know why I even bother replying to you. I guess I'll have to stop - discussing with a ten year-old kid was never too productive.


Perhaps, you shoulded cohabit a little more with 10 year-old kids, because certainly they have lots of things to teach you.


&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&


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23 MAR 2003 at 9:22pm

Stammer

Guild Master
Guild Master



Posts : 3894
Joined: 5 JAN 2003

Status : Online
Monkeybone: I sure don't want one!!

Resistance is not futile, we're gonna win this thing, humankind is too good, we're not a bunch of under-achievers! We're gonna stand up, and we're gonna be human beings. We're going to get fired up about the real things, the things that matter! Creativity, and the dynamic human spirit that refuses to submit.

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1 APR 2003 at 10:45pm

PC-Santa

Intergalactic Janitor
Intergalactic Janitor



Posts : 1
Joined: 1 APR 2003

Status : Online
My general likes and dislikes:
Monkey island series
Like- the humor, the music, the story.
hate- The consistent obscure inventory puzzle matching.
Syberia
like- The story. THE MUSIC, the cut scenes.
hate- The chain of puzzle-story events.  
Zork Nemesis, Grand inquistor:
Like - DVD release, Music, atmosphere, wicked puzzles.
hate - no sequels!  Nada!  
ead air.  

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All Forums : [Adventure Games Forum] : The Hot Spot > What makes a good adventure game?

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