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Topic: The Elder Scrolls V: Skyrim

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All Forums : [Adventure Games Forum] : Other Games > The Elder Scrolls V: Skyrim
12 JAN 2011 at 9:56pm

Inesrocks

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finally a new Elder Scrolls game! I think Oblivion was probably the only RPG which I played three times and probably finished all side quests  


I dont know much about Skyrim, but I hope we will be able to go to different cities/scenarios rather than being all snowy and cold.
But if we get the horses, inns, guilds, castles and such... thats enough to make me happy!  

Playing: Skyrim (ongoing)

Last Finished: can't recall, been too long.


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12 JAN 2011 at 10:38pm

Stiler

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There is going to be snow but it won't all be snowy.

From the game informer information there's Tundra's, non-snowy forests, ice caves, etc.

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1 FEB 2011 at 8:21pm

Ray

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I'm pretty sure no two main chapters of the Elder Scrolls series has ever used the same engine.  I think it's a point of pride with Todd Howard.

Remember, procrastinate now.  Don't put it off!!


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1 FEB 2011 at 8:23pm

Ray

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And can I say how cool it is they Bethesda snagged one of the greatest living actors, Max Von Sydow, to narrate the trailer?!

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1 FEB 2011 at 9:24pm

Stiler

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Originally Posted By Ray (1 FEB 2011 8:23pm)
And can I say how cool it is they Bethesda snagged one of the greatest living actors, Max Von Sydow, to narrate the trailer?!


He's going to be one of the characters in the game, mentor/narrator or such to the player type of a role.

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16 FEB 2011 at 9:13am

markornikov

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http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim/

wow, what a beautiful scenery 8-)

 

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16 FEB 2011 at 10:40am

Inesrocks

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wow, I love the first and last screens


Now I wonder, why is it that in the Elder Scrolls series, you can never build relationships with people (NPCs even, like in Fable). Besides, I don't see any difference between being a male and female (neither in Morrowind nor Oblivion).. the way NPCs react to you is exactly the same. So I wish this would change in Skyrim.  

Playing: Skyrim (ongoing)

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16 FEB 2011 at 2:39pm

Traveller

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Wow, that looks very good indeed.   8-)

What a pity about the Nords, I really disliked them in the previous TES games.

I hope that at least they won't have such harsh, loud voices for them this time around.

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16 FEB 2011 at 3:47pm

Stiler

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Those screens are a bit disappointing imo.

I mean, they still seem to be using terrible terrible "Bloom" effects that give a very unrealistic glow to objects that shouldn't even glow. Look at the rocks in tihe skeleton picture (and the skeletons bones).

Then you have the very "plastic" look to skin and textures. Like the skin on the Giant picture. He looks extremely plastic, like an action figure rather then skin.

On top of this it doesn't seem they are even using Ambient Occlusion, to give things more realistic shading.

I guess I was hoping for more of an upgrade. Something new and fresh. At the time Oblivion looked extremely good, but Skyrim looks lilke a game that could have been 5 years ago graphics wise.

Compare it to a game like Metro 2033 on DX11, or the often hailed graphics of Crysis.

Hopefully it's just the fact that it's from a console and not the full pc version along with being early screens that leads to that.


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16 FEB 2011 at 4:17pm

Traveller

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Well, at least  the faces look 200% better than they did in Oblivion, and the trees and rock textures look divine too.

I'm guessing you have a state of the art rig, Stiler, but as a person who has a slightly aging rig and not much cash for a new one, I'm very happy with what I see there.  


Were you talking about the pic where it looks as if a spell is being cast?  Maybe it's the spell effect that makes that one look bad as a still?

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16 FEB 2011 at 4:43pm

Stiler

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Originally Posted By placeholder (16 FEB 2011 4:17pm)
Well, the faces look 200% better than they did in Oblivion, and the trees and rock textures look divine too.

I'm guessing you have a state of the art rig, Stiler, but as a person who has a slightly aging rig and not much cash for a new one, I'm very happy with what I see there.  


hah I wish. I'm running on the same CPU as you (E8400) w/ 4gb ram and a 5850.

Don't get me wrong, it doesn't look terrible by any means, it just isn't the "leap" forward that I was expecting. I mean Oblivion could bring top end machines to their knees at the time of its release, but this doesn't look like one of those games that will push hardware the same and have the visuals to back it up.

Some of the mods for Oblivion look better (Texture wise) imo.

Though it's still too early to really tell, not passing any judgement on the graphics until we get good high res full detail PC screens and videos.



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16 FEB 2011 at 6:31pm

markornikov

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Originally Posted By Stiler (16 FEB 2011 3:46pm)

Hopefully it's just the fact that it's from a console and not the full pc version along with being early screens that leads to that.


probably, and we're still months ahead of a release date, so they still may to do a lot of tweaking

 

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24 FEB 2011 at 6:52pm

Lucien21

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http://www.gametrailers.com/video/game-engine-elder-scrolls/710872

First Game Footage trailer.  

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24 FEB 2011 at 10:39pm

Terry Penrod

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.  

Originally Posted By Lucien21 (24 FEB 2011 6:52pm)

http://www.gametrailers.com/video/game-engine-elder-scrolls/710872

First Game Footage trailer.  
 


Watched that video earlier today and all I can say is, WOW!

Cheers, Terry  

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25 FEB 2011 at 2:59am

JKing

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I suppose I'm a little underwhelmed.  Looks nice and all, in a we-put-this-together-for-maximum-effect kind of way, but The Elder Scrolls is all about detail, and even with supposed "HD" video you don't get the quality you need to appreciate the detail---and of course all you get is graphics.  What will be interesting is real gameplay footage: a little combat, some talking with NPCs, just walking around a city picking flowers, observing some NPC schedules, and so on.  I'll patiently wait.  


That said, those leaf shadows are to die for!  8-)
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25 FEB 2011 at 3:11am

Stiler

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It was said on the forums/twitter of some dev's that the trailer is mostly in-game footage, non scripted aside from that part where the Dragon born runs to the clif and almost falls. The walking/sprinting, the dragon fighting, etc is real time in-game.

Some times I loved, that part where he uses a dragon shout and the Orchestra kicks in, simply beautiful. The shadows in the forest another step up along with seeing blood appear on your skin/weapon both, and most of all I loved how they got the clouds/fog in the mountains to look, really adds the  atmosphere in.

However the trailer confirms a few things, the textures are still REALLY low res, like Oblivion low res. You can look on the forums and see caps from it pointing out just how low res it is (or just stop it when he does the finishing move on that guy and stabs him in teh chest, look at his hands/face).  Along with snow that seems to be the smae old "white texture" with no depth to it. Having it set in Skyrim, I was really hoping they'd have snow that behaved more like snow, have depth to it, leaving a trail/footprints in it.

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25 FEB 2011 at 9:21pm

Fnord

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Did they not promise us a brand new game engine? It looks a lot like the engine from Oblivion/fallout 3, and while that engine was great for its time, its age really shows these days. The artistic style is very nice, I love the landscape, but the engine looks dated. The game will be released in November though, so I guess they have plenty of time to fix some of the issues.

 

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26 FEB 2011 at 4:29am

Stiler

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It's a new engine they said, but it's reported that it's based on the framework of Gamebyro.

As far as Oblivion vs SKyrim goes, there are obvious improvements. The actual real time shadows, the fog/particle effects. Along with the way blood splattered onto the guys skin/weapon.

However yea, there's still some of the low res texture problems like in Oblivion along with the "plastic" feel to certain things.

This trailer was from the 360 though, not the pc. The 360 version of Oblivion had lower res textures compared to the pc version.

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26 FEB 2011 at 9:52am

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Aaah.... clever ***'s that Bethesda...  I won't say how many times I repeated that vid just for the soundtrack - to hear a soundtrack so much closer to the  Morrowind one than it had been in Oblivion.

Sure, in Morrowind it had been wistful, and now it is heroic, but it really brought back Morrowind in a rush.

As for the textures, that vid seems to be collage of high and low res textures.  If the game engine was not able to produce high res textures, you wouldn't have seen so much details on the dragon's skin - plus not the detail on the player character's arms and body in some of the scenes.  My guess is that they mixed in some low-res console scenes in with a few higher res ones.

My biggest disappointment was with the way the snow and rocks looked, but I'm guessing it will look a lot better in the actual PC game.

/me plays the soundtrack one more time .

...and now, if you'll excuse me, I'll be off to go and load up Morrowind.   8-)

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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26 FEB 2011 at 11:47am

Traveller

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Originally Posted By placeholder (26 FEB 2011 9:52am)
...and now, if you'll excuse me, I'll be off to go and load up Morrowind.   8-)




Whhaaa!!   Suddenly Morrowind is not working for me anymore!!  
    [smiley=cry.gif]

Right.  First line of action is to uninstall and re-install...  [smiley=detective.gif].  i can't not be able to play morrowind...- i won't rest until i can...   [smiley=zombie.gif]

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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26 FEB 2011 at 1:42pm

Traveller

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Ok- this is strange.  It was the GOTY version that wasn't working for me - even whith zero add-ons or plugs enabled.  I had nothing ticked.

I love Mw so much that i'd kept the original vanilla version in it's little jewel-case as well.

So i installed the original vanilla game on a different drive than i had the GOTY installed on...- and guess what... now it works!

Sadly, my game and especially the ppl look rather ugly now compared to what i had  (but still much nicer than Gothic 1 and 2 which i had been playing recently, so it's not really as ugly as i had expected it to look...)

Still - since i'm used to the look of having mods, i guess i'll be systematically adding them, and i'll be trying them one by one, since I suspect now that it might have been an add-on that was causing me problems...

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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26 FEB 2011 at 4:33pm

Stiler

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Originally Posted By placeholder (26 FEB 2011 9:52am)
Aaah.... clever ***'s that Bethesda...  I won't say how many times I repeated that vid just for the soundtrack - to hear a soundtrack so much closer to the  Morrowind one than it had been in Oblivion.

Sure, in Morrowind it had been wistful, and now it is heroic, but it really brought back Morrowind in a rush.

As for the textures, that vid seems to be collage of high and low res textures.  If the game engine was not able to produce high res textures, you wouldn't have seen so much details on the dragon's skin - plus not the detail on the player character's arms and body in some of the scenes.  My guess is that they mixed in some low-res console scenes in with a few higher res ones.

My biggest disappointment was with the way the snow and rocks looked, but I'm guessing it will look a lot better in the actual PC game.

/me plays the soundtrack one more time .

...and now, if you'll excuse me, I'll be off to go and load up Morrowind.   8-)


I easily rewatched it 10+ times for that soundtrack, the part where he shouts and it kicks in is simply epic.




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3 MAR 2011 at 5:51am

Fnord

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Here is a link that I posted in another thread for the song itself: http://www.youtube.com/watch?v=j61JBpG0Ny4&feature=related
No need to watch the entire trailer anymore

 

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3 MAR 2011 at 7:15am

Traveller

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Thanks Fnord! Let me open that in Firefox so I can download it.   8-)


EDIT:  Hmm, that's nice, but it's not the entire soundtrack that played on the trailer.  Actually, I think I should dld that trailer.  

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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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10 MAR 2011 at 6:02pm

Traveller

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Actually, things are starting to sound better than they had at first...

*    Combat

*    More alien world   8-)

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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