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Topic: Fallout New Vegas

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15 AUG 2011 at 1:13pm

Halcyon

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Excellent.  Now you can talk with your mouth instead of your gun, pardner.

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15 AUG 2011 at 3:35pm
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Originally Posted By TAS (14 AUG 2011 7:18pm)
Holster gun by pressing and holding R.

Well, that does seem preferable to the method I had been using.


Solves the problem of accidental discharge, something that happens for no apparent reason (very very rarely) when I equip a weapon from inventory. :-/  

15 AUG 2011 at 7:49pm
Deleted UserSo far the game has been smooth but I've had to stop and pause at the Helios One mainframe in the Solar Collection Tower before I set the power grid. It seems I haven't gathered all that much information regarding these decisions and their implications. Also not at all sure as to even why I would want to consider the optional choice... :-/

Spoiler Alert[img]http://i208.photobucket.com/albums/bb35/Camaroboy1968/FalloutNV01.jpg[/img]
[img]http://i208.photobucket.com/albums/bb35/Camaroboy1968/FalloutNV02.jpg [/img]


15 AUG 2011 at 8:48pm

markornikov

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about helios one, without spoiling what the result will be of each option:

Spoiler AlertIf you've listened to the ncr and ignacio rivas, you should be able to choose the most suitable option. Unless you haven't decided yet which faction you want to do a favor. Ignore the optional choice unless you want to be really evil.

 

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15 AUG 2011 at 9:46pm

Halcyon

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Knowing the consequences of your actions, good or evil, makes your decision much more interesting.

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15 AUG 2011 at 9:52pm
Deleted UserMostly undecided as to who or if regarding factions with the exception of the powder gangers.
Number three seems safest from that standpoint. I suppose I could put if off until later as well.

Spoiler AlertPreferably I would not choose to be really evil, but that does not preclude me from acting on curiosity. Let's see. [img]http://www.justadventure.com/yabb//Smilies/devil_smiley_grintail.gif [/img]

Originally Posted By TAS (15 AUG 2011 9:45pm)
Knowing the consequences of your actions, good or evil, makes your decision much more interesting.

Yes, it would.


16 AUG 2011 at 8:28am

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I decided to leave the Helios 1 decisions for a bit later.  (The nicer aspect of having fast-travel
 

I'm definitely going to be anti-legion, so from that POV, the optional is a no-no for me. (Although I'm still keeping my options open with both the NCR and the Brotherhood.)

I currently still have good rep with everybody except the Powder Gangers.  Not too sure how I blew that one, because I accepted a quest or 2 for them, but before I could get to do those quests, their people attacked me next to the road, I killed them, and am now hated by the whole gang.  Oh well. Not too much skin off my nose.

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16 AUG 2011 at 9:10am

markornikov

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Originally Posted By placeholder (16 AUG 2011 8:28am)

I currently still have good rep with everybody except the Powder Gangers.  Not too sure how I blew that one, because I accepted a quest or 2 for them, but before I could get to do those quests, their people attacked me next to the road, I killed them, and am now hated by the whole gang.  Oh well. Not too much skin off my nose.


There's a powder ganger in Goodsprings whose quests you've got to complete before you venture further into the wasteland, but it's a very evil thing you've got to do


...

The evil option at Helios One, also has a local side-effect that only happens after a few days in-game, i was quite surprised when it happened

 

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16 AUG 2011 at 12:18pm

Halcyon

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Originally Posted By markornikov (16 AUG 2011 9:09am)
Originally Posted By placeholder (16 AUG 2011 8:28am)

I currently still have good rep with everybody except the Powder Gangers.  Not too sure how I blew that one, because I accepted a quest or 2 for them, but before I could get to do those quests, their people attacked me next to the road, I killed them, and am now hated by the whole gang.  Oh well. Not too much skin off my nose.


There's a powder ganger in Goodsprings whose quests you've got to complete before you venture further into the wasteland, but it's a very evil thing you've got to do


...

The evil option at Helios One, also has a local side-effect that only happens after a few days in-game, i was quite surprised when it happened


That's the reward of doing something evil early-on.  it triggers all sorts of events that pop up when you least expect it.  Then if you deal with that with violence, you're in deeper doo-doo.  Yeehaw!

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16 AUG 2011 at 3:15pm
Deleted UserI doubt that I could become even more villified with the Powder Gangers but who knows, they turned on me first.


Initially I did feel a bit queasy about hiding my identity behind Powder Gang guard armor whereas I could then approach as a friendly and do the deed. Geez, was I surprised too see such acts of vile aggression rewarded with a boost of karma.  Whatever. :
 

16 AUG 2011 at 3:47pm

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TBH, I was wondering if that uniform "disguise" would still work on them now that they hate me...  :

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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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20 SEP 2011 at 7:42pm

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...so... nobody picked up "Lonesome Road " yet?

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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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20 SEP 2011 at 10:54pm

markornikov

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Originally Posted By placeholder (20 SEP 2011 7:42pm)
...so... nobody picked up "Lonesome Road " yet?


nope, i haven't gotten any of the DLC's or mods yet, there's still plenty to do in vanilla vegas  
... If i ever find time to pick it up again  :

 

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20 SEP 2011 at 11:41pm

Halcyon

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Just got home from work and downloaded Lonesome Road.  Can't wait!!

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21 SEP 2011 at 2:44am

Halcyon

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Oh man, I'm 90 minutes into Lonesome Road and need to get to bed!!!  Torture.  Love it so far.  No, there's not much of a plot.  Yes, there "seems" to be a mysterious antagonist.  Yes, the environment is wonderful.  
arn. It will have to wait until after work (I can't take off or "work from home" this week, too busy...grr.  


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21 SEP 2011 at 8:17am

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Originally Posted By TAS (21 SEP 2011 2:44am)
Oh man, I'm 90 minutes into Lonesome Road and need to get to bed!!!  Torture.  Love it so far.  No, there's not much of a plot.  Yes, there "seems" to be a mysterious antagonist.  Yes, the environment is wonderful.  Darn. It will have to wait until after work (I can't take off or "work from home" this week, too busy...grr.  



I'm with you, fellow sufferer.   I've been dying for some gaming.  Bedtime rolled up before I could blink my eyes, so I quickly stole 5 minutes of Witcher 2.  
Only 5 mins in NV would be a complete waste) ...but at least that's one good thing about Witcher 2 being comparatively linear, even 5 minutes a day brings you somewhere, even if it's just escaping from prison or finding an elf in the bushes...

Apologies for talking about W2 in the NV thread;  I AM with you guys in NV in spirit.  

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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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21 SEP 2011 at 5:05pm
Deleted UserOh crud. After finally venturing into the Strip and completing the first relevent quest on my list it appears that I've unexpectedly maxed out the level cap.
 No biggie, I've added a mod that increases the level cap to 100 without requiring a DLC purchase. 8-)

Speaking of the DLC's, should I try/play them in order? Any that should be avoided? I'm not in any real rush though as there is always a chance that Steam might offer up another sale.
 

21 SEP 2011 at 9:41pm

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.  

Originally Posted By Camaroboy1968 (21 SEP 2011 5:05pm)
 
Oh crud. After finally venturing into the Strip and completing the first relevent quest on my list it appears that I've unexpectedly maxed out the level cap.
 No biggie, I've added a mod that increases the level cap to 100 without requiring a DLC purchase. 8-)

Speaking of the DLC's, should I try/play them in order? Any that should be avoided? I'm not in any real rush though as there is always a chance that Steam might offer up another sale.
 


The order you play them isn't really important, but there is one Fallout: New Vegas DLC you might want to avoid IF you don't like being forced to serve an evil quest giver or dislike high-pressure gameplay.

That's Dead Money, which requires you to work with three other trapped NPCs while wearing an explosive collar. The collars are set-off by radio signals and the map is riddled with the damn things, plus they can be frustratingly difficult to find in the darker, more cramped interiors. If you get too close to the signal sources and don't disable them in time, you die. So there's lots of saving / quick saving.  

That said, the concept is pretty cool and the DLC really is immersive.

Cheers, Terry  


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21 SEP 2011 at 11:03pm

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I agree with Terry on this one.  Dead Money is dead serious gameplay -- I don't mean violent (although it is), I mean it is intense.  Very.  

It is also unique to my experience in its presentation and in its challenges.  

Yes, you serve someone evil, but you yourself are not evil and do not have to do evil things (not any more than usual, that is


The other DLC's are relatively "normal" extensions of FNV.  Dead Money is sort of like a nightmare your character might have.  

But there is a rich storyline, great lore, and plenty of surprises -- including an ending that you might think you will never escape

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22 SEP 2011 at 12:58am

Halcyon

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Finished Lonesome Road.  It is short and linear and, well, lonesome.  It is more like a side-quest than an expansion of the game.

The story line is good, though all talk and little action.  

I'd give it a C.  A weak final addition to this great game that gets better and better the more you play it and re-play it.


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22 SEP 2011 at 1:02am
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Originally Posted By Terry_Penrod (21 SEP 2011 9:41pm)
.  
That said, the concept is pretty cool and the DLC really is immersive.


Originally Posted By TAS (21 SEP 2011 11:03pm)
But there is a rich storyline, great lore, and plenty of surprises -- including an ending that you might think you will never escape

Appreciate the input. Obviously I want to continue NV but I've been thinking that a diversion of sorts from the main game might be favorable, not of course that it needs to be a vacation.




22 SEP 2011 at 10:22am

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FNV has plenty of site quests.  Just talk to folks. There is an older couple standing around the Strip you might have a word with ....

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22 SEP 2011 at 10:52am

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Originally Posted By TAS (22 SEP 2011 10:22am)
FNV has plenty of site quests.  Just talk to folks. There is an older couple standing around the Strip you might have a word with ....



hmmm :-? I have no idea who you're talking about...

I've played NV for >100 hours, and there seems to be so much i haven't discovered yet. That's why i'm not getting any DLC yet


 

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22 SEP 2011 at 5:26pm
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Originally Posted By TAS (22 SEP 2011 10:22am)
FNV has plenty of site quests.  Just talk to folks. There is an older couple standing around the Strip you might have a word with ....

Would that be Spoiler AlertWalter and Ethel? If so I plan not to take the easy way out.


Originally Posted By markornikov (22 SEP 2011 10:51am)
I've played NV for >100 hours, and there seems to be so much i haven't discovered yet. That's why i'm not getting any DLC yet


Perfectly understandable, but after watching the Dead Money trailer I came to realize that some different types of enemies might liven things up somewhat from the same old same old if you catch my drift. [img]http://www.justadventure.com/yabb//Smilies/grin.gif[/img]

22 SEP 2011 at 11:34pm

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@CB.  Yes.

Lonesome Road does have different kind of baddies....well, one species really.

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