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Topic: *A Syberia 3 Announcement from Microids*

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > *A Syberia 3 Announcement from Microids*
18 APR 2009 at 3:02am

karla

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More info regarding the April 1st press release:

http://www.justadventure.com/Press_Releases/Syberia3Announcement_Apr17_09.shtm

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18 APR 2009 at 4:16am

CrisGer

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I sent my letter on behalf of myself and the group of game developers i am Admin of from Linkedin.  I hope they (SONY) realize if we don't all work together in this critical time, there will be little for anyone to enjoy ....  i hope they make the right decision.

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18 APR 2009 at 6:09am

Lurker01

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So they are working on Syberia 3. This is good news, particularly since the bit about having to work with players of the PS3 version has pretty much been ruled out, and with any luck the game won't require the use of any form of multi-player functionality in order to be completed.
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18 APR 2009 at 2:11pm

shadow9d9

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I didn't enjoy Syberia 1 enough to play 2, which I own.  I find the series, and Sokal in general, way overrated.  His games are sterile, bland, uninspired, slow, and boring.

Imo.
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18 APR 2009 at 2:21pm
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Originally Posted By shadow9d9 (18 APR 2009 2:11pm)
I didn't enjoy Syberia 1 enough to play 2, which I own.  I find the series, and Sokal in general, way overrated.  His games are sterile, bland, uninspired, slow, and boring.

Imo.



Sterile? umm... trying to equate Syberia with sterility makes me feel like I'm on a LSD-induced Scizophrenic trip.  Because the last thing I would call his games are sterile.  Whoops...but here we go again - I suppose I should know better than to start with Shadow on subjective impressions.  Yet I cannot help wondering what an example of a "rich" game would be for you, Shadow, in contrast to Amerzone or Syberia's "sterility"..?

18 APR 2009 at 3:00pm

shadow9d9

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Originally Posted By TheTraveler (18 APR 2009 2:20pm)
Originally Posted By shadow9d9 (18 APR 2009 2:11pm)
I didn't enjoy Syberia 1 enough to play 2, which I own.  I find the series, and Sokal in general, way overrated.  His games are sterile, bland, uninspired, slow, and boring.

Imo.



Sterile? umm... trying to equate Syberia with sterility makes me feel like I'm on a LSD-induced Scizophrenic trip.  Because the last thing I would call his games are sterile.  Whoops...but here we go again - I suppose I should know better than to start with Shadow on subjective impressions.  Yet I cannot help wondering what an example of a "rich" game would be for you, Shadow, in contrast to Amerzone or Syberia's "sterility"..?



The environments were dead and uninteractive.  

Discworld 2, Noir, Sanitarium, all rich.


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18 APR 2009 at 3:47pm
Deleted UserHm, Discworld 2 and Noir are both on my 'to play"  list, and both owned by me.  I'm short on time, though..  


Anyway, I have played Sanitarium, and besides for the garden with the weird children scenario, I wouldn't say that I found it richer than Syberia's world, really. A bit more crowded, perhaps, in visual style, but I find the spaces in Syberia more elegant and less claustrophobic.

I enjoyed both games, but in a different way.

As I had remarked to another poster in another thread- this is probably just a case of differences in personal taste.

18 APR 2009 at 4:59pm

Jelena

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I'm currently playing Amerzone and I'm amazed at the beauty of the environment. I wouldn't call it boring or bland, rather peaceful and pensive.

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18 APR 2009 at 6:08pm

Stiler

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Environments dead?

Part of main atmosphere (at least to me) was just how drab and run down but yet how beautiful the scenes were.

The run down factor form the starting village to the run down hotel-thingy (were you meet the singer).

It had this quality about it that you just do not find in many games.

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18 APR 2009 at 6:26pm

Ivinia

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I don't know what to make of this.

It starts off as an April Fool's joke, that turns out not to be a joke, sort of, then becomes some massive attempt at getting some major corporation to change their stance for the sake of the company that perpetrated the original joke/not joke thing.

The whole thing seems a bit "fly by the seat of your pants" to me and also a bit of "make it up as we go".  

If anything, it makes me wonder how consistent they can keep the Siberia 3 game with the the previous 2, not to mention how consistent it will be in itself when they can't even be consistent with what information they are putting out. [smiley=shrug.gif]


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18 APR 2009 at 6:34pm

shadow9d9

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Originally Posted By TheTraveler (18 APR 2009 3:47pm)
Hm, Discworld 2 and Noir are both on my 'to play"  list, and both owned by me.  I'm short on time, though..  


Anyway, I have played Sanitarium, and besides for the garden with the weird children scenario, I wouldn't say that I found it richer than Syberia's world, really. A bit more crowded, perhaps, in visual style, but I find the spaces in Syberia more elegant and less claustrophobic.

I enjoyed both games, but in a different way.

As I had remarked to another poster in another thread- this is probably just a case of differences in personal taste.



You HAVE to play those 2 discworlds.  
iscworld 2 is probably the only game where I actually laughed out loud regularly, and had one laughing fit(though i was probably tired at the time).  It is also one of the few adventures my wife was willing to play with me through.

Helps to know discworld, for extra references, but not necessary.
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18 APR 2009 at 7:55pm

karla

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Originally Posted By Ivinia (18 APR 2009 6:25pm)
I don't know what to make of this.

It starts off as an April Fool's joke, that turns out not to be a joke, sort of, then becomes some massive attempt at getting some major corporation to change their stance for the sake of the company that perpetrated the original joke/not joke thing.

The whole thing seems a bit "fly by the seat of your pants" to me and also a bit of "make it up as we go".  

If anything, it makes me wonder how consistent they can keep the Siberia 3 game with the the previous 2, not to mention how consistent it will be in itself when they can't even be consistent with what information they are putting out. [smiley=shrug.gif]


I'm not sure what to make of it either, Ivinia. The announcement strikes me as rather odd -- or more accurately, as the latest oddity in a peculiar series of events. It's sure not what I was expecting. I'm a little surprised that Microids would use a game like Syberia as a platform for corporate politics.

At this point, though, I intend to put Microids' posturing aside. I already have Syberia 1 and 2, as well as Post Mortem and Still Life. I love them all, can replay them at any time, and that's enough for me.

If Microids ever gets Still Life 2 launched in N. America, fine. If they don't, fine. Same for the development of Syberia 3. Whatever's gonna happen will happen no matter how I feel about it.

Meanwhile, I think I've given more than enough attention to this issue, and I'll be moving on now. I have games to play! [smiley=wink.gif]

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18 APR 2009 at 10:25pm

Stiler

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Yeah this announcement does confuse me a bit.

Does this mean that they aren't actually in development of Syberia 3 yet, but if "we" can convince sony to allow them to release on the ps3, etc in NA then they will?

I thought with the news prior to this that it was going to simply be an announcement about the game rather then some politics/msg to sony.

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19 APR 2009 at 2:57am

Caroline

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Well they can't call it Syberia 3 as she's already been to Syberia.  Unless they intend to make an adventure out of her trying to find her way home again.  


I shall postpone excitement until they have a game in production and some screenshots.  Even then I'll wait until others have played the game and described the storyline.  From boredom I went against a decision not to buy Paradise and I found it to be extremely uninteresting.  I was forewarned that the story wasn't up to much but I did expect more from the graphics so the game languishes unplayed.

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19 APR 2009 at 3:41am

Terry Penrod

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.

I still like the idea of Kate's ongoing adventures as a high-flying entrepreneur with far-flung enterprises spanning the globe.

Walker Corp.
A holding company with a wide range of business interests including: the international Mammoth Burger foodservice chain, Automoton World Domestic Services, the Youkal Cruise Line, SpringPower Transit Systems, and a number of other profitable ventures with annual revenues in excess of one trillion dollars.

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19 APR 2009 at 4:35am

Caroline

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Well mammoth breeding (and mammoth-burgers) may become a possibility one day now that the permafrost in Siberia (the real one) is melting.    I'd register that domain name now if I were you Terry.  


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19 APR 2009 at 6:08am

Gonchi

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... the hell? I think I preferred it when it was just an April Fool's joke.
But I'm not so complicated as to flee, &&or stand here in silence. &&But I'm not so simple as to not caution, &&that there aren't three minutes, or a hundred words, that could define me.&&&&[url=http://www.youtube.com/watch?v=IlR-6Tw-5bE]Brief description of my person[/url] - Cuarteto de Nos

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19 APR 2009 at 6:14am

Ivinia

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Ok, Terry and Caroline, since you guys know Syberia so well...(and whoever else might know the game so well)

Here's your opportunity to start a thread and take turns writing the script for Syberia 3!

[smiley=rofl.gif]



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19 APR 2009 at 6:33am

Gonchi

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Potential titles;

Syberia 3: The Search for Kate
Syberia 3: Rise of the Mammoths
Syberia 3:10 to the Gulag
But I'm not so complicated as to flee, &&or stand here in silence. &&But I'm not so simple as to not caution, &&that there aren't three minutes, or a hundred words, that could define me.&&&&[url=http://www.youtube.com/watch?v=IlR-6Tw-5bE]Brief description of my person[/url] - Cuarteto de Nos

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19 APR 2009 at 10:44am

CrisGer

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the two Syberias we have are very sublte, beautiful and filled with rich and many layered goodness. Of all the CGI games and game series i have studied, they rank among the most significant and distinctive. I love the two DiscWorlds also...but they are very different in intent and content from the Syberias.

There are moments in the Syberias that are unparalleled in game literature...   the hostile, brooding, amazingly poignant factory complex Kate finds along her journey, the sad and haunting faded Glory of the great study Institute and the vast Aboretum that the train parks in, the aging yet proudly distinctive Spa on the desolate coast...

there is a huge array of empathy and history and beauty in all of that...

yes, it is not like many other games and the richness of it all takes time to access and patience to sample, and enjoy...

I feel they can reach the same heights if given a chance and the console and platform wars are a sad but very real part of the modern mangled marketing of contemporary game world....the profit seeking platform pushers have fractured the game world and almost destroyed adventure gaming by making the competion for buyers and player so angry and aggressive. there was no need to introduce all those new platforms other than an attempt to sell things....  the point of it all, the games themselves and the game companies caught in the huge array of platforms they needed to create for suffered and we all suffered....

the making of high end high art games is a fragile gift.... and i for one intend to support Microids in all the ways i can...for this wonderful opportunity to see Sokal at work again.


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19 APR 2009 at 4:55pm

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I'm not sure where they can go with the 3rd one.

The first 2 games were about Kate helping Hans find his dream, the mythical island of Syberia and the mammoths. That was all finished in the fist 2 games.

Sure there was loose ends at the end of Syberia II.

* How the hell does she get home? or is the 3rd one about recovering her frozen corpse. The boat has no way back, the train is broken and those penguins are lethal.

* Does she follow Hans and get smooshed underfoot by Mammoths?
* Does it follow Jurassic Park 2/King Kong and introduce the modern world to the Mammoths and thus ruining the beauty. Kate vs some theme park creator or big game hunter.
* Who was the detective that was following her? Maybe Syberia III will switch characters and you actually play that detective. No more Kate.

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19 APR 2009 at 5:12pm

Ivinia

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Originally Posted By Lucien21 (19 APR 2009 4:54pm)

* Does she follow Hans and get smooched underfoot by Mammoths?


Please tell me you meant smooshed. Either that or the Mammoths have a foot fetish.  



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19 APR 2009 at 6:37pm

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With the last two games being focused on Hans and the ending it  left a huge opening for Kate herself to have her own "journey" of self discovery and what to do with her life now.

It's doubtful after what she's been throught aht she would feel comfortable back at her old job or life so I think it's ripe to have her go through her own adventure and story that focuses on her rather then someone else.

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19 APR 2009 at 7:03pm

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Originally Posted By Lucien21 (19 APR 2009 4:54pm)
I'm not sure where they can go with the 3rd one.

The first 2 games were about Kate helping Hans find his dream, the mythical island of Syberia and the mammoths. That was all finished in the fist 2 games.

Sure there was loose ends at the end of Syberia II.

* How the hell does she get home? or is the 3rd one about recovering her frozen corpse. The boat has no way back, the train is broken and those penguins are lethal.

* Does she follow Hans and get smooshed underfoot by Mammoths?
* Does it follow Jurassic Park 2/King Kong and introduce the modern world to the Mammoths and thus ruining the beauty. Kate vs some theme park creator or big game hunter.
* Who was the detective that was following her? Maybe Syberia III will switch characters and you actually play that detective. No more Kate.

Who Knows?


I never thought that a Syberia 3 was needed but if there is one, I have to agree with Stiler that it has to be a story that focuses on Kate Walker.

I don't know about her getting home, Terry, but perhaps to the nearest 'civilisation' where the opportunity of a new adventure may unexpectedly lure her into another journey.  

How would she leave the world of the mammoths?  Perhaps Hans could help her build something or maybe that detective that has been following her could come in handy - I quite like the idea of 'switching characters' & he finds the means to find her & bring her back to 'civilisation'. At the same time he has probably been hired by her fiance/family (I can't remember!) so she has to at some point get away from him too!

I think there is a lot of scope to continue the adventures of Kate but I feel it should immediately start with the dilemna of how she leaves the land of the mammoths or perhaps this could be thought out in a cut scene to a certain extent?  
   


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20 APR 2009 at 12:13am

Caroline

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Anything I can come up with that picks the story up where it left off is crap.  

Syberia 3 needs to pick Kate up somewhere else, doing something else.  The story about mammoths and Hans is dead. period.

However, Sokal has shown himself inept in the story-telling department so perhaps Syberia 3 will be a prequel.  


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