Just Adventure News : Addon: Endless Space: Disharmony will hit Steam on 26th of June Promotion: Her Interactive: Father's Day Weekend Sale Beta: Final Fantasy XIV: A Realm Reborn Beta Phase 3 Starts Today On PS3 & PC Press Release: First-ever early gameplay footage released for World of Diving Press Release: Master Reboot is now on Steam Greenlight! Press Release: MAGRUNNER DARK PULSE, a Lovecraftian screenshot and an exclusive early access Press Release: NeocoreGames Announces The Incredible Adventures of Van Helsing II Press Release: The Age Of Free-To-Play Has Dawned On Rift Gold: Jack Haunt - Pulp Mystery Point and Click Adventure released Press Release: DICE Heralds The Return Of Mirror's Edge
Home - Forum Home
Welcome Guest, please Login or Register!
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register or login before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Topic: When to give up on a publisher

    Page 1

All Forums : [Adventure Games Forum] : The Hot Spot > When to give up on a publisher
8 FEB 2003 at 11:06pm
Deleted UserIn recent days it has become clear that the rumoured SQ7 project by Escape Factory for Vivendi was indeed a SQ7 project, and Vivendi recently chose to cancel it.

Furthermore, Josh Mandel quotes a source of his on The Subspace Channel, stating that Vivendi never intended to make this an adventure game in the first place, and the connections to the old games would have been non-existant. They probably only wanted to see how much an old product line title would boost the sales of the game. If this is true, I'm actually glad they stopped this project. After all, the only thing worse than no sequel is a crappy sequel.

Still, they keep their mysterious Space Quest site up though. If it doesn't disappear this may be a sign that they moved the project to another developer.

My question now is: Was this the last nail in the coffin? Should Vivendi be completely dismissed now? Is this the proof that they will just sit on the old classic game licenses forever like vultures and make sure no sequel will ever be made?

If this is their policy, I think Randy should go and tell Mike Ryder to go and sod off! What do we care about him when his company couldn't care less about its heritage and old-time fans?

What really sickens me is that they're using references to old Sierra games while they don't have any plans to continue the legacy. >






9 FEB 2003 at 1:38am

Randy-JA

Journeyman
Journeyman



Posts : 1351
Joined: 11 OCT 2002
Location: US

Status : Offline
Pete,

I gotta tell you after reading your post - in recent weeks I've done interviews with Ragnar, Billy Martin (music composer), LucasArts and Benoit Sokal.

Everytime I prepare to write the interview questions for Mike Ryder, a little voice in the back of my head says, "why bother?"

There's an old saying, Fool me once, shame on you, Fool me twice, shame on me. So even though he has again agreed to do an interview, I just personally feel as though anything I ask will be deemed too controversial so why bother?  My time may not be valuable to him and I may not make a salary in the six digits, but my time is valuable to me and I can think of better ways to serve the JA readers.

But who knows, maybe one day I'll get caught up on JA stuff (I'm only six months behind right now) and I may just fire off some questions that will probably once again disappear into Vivendi cyberspace.



Profile Search
9 FEB 2003 at 11:38am
Deleted UserHehe, it's not that I wouldn't be interested in hearing what he have to say, but their business strategy and attitude towards people is disturbing.

Mike seems like a nice guy sometimes (unlike that Hernquist guy he took over from) and states that he is going to talk to someone about adventure game issues. Then you never hear from him. Even Al Lowe seemed to get this treatment. They met in person and discussed games and so on and Al thought there might be a chance for a Larry 8, then he's told he's going to hear from them, and nothing happens... It just seems like an arrogant attitude.

Surely your controversial questions won't be answered because Mike will have to put up a good image of the company so the board of directors doesn't kick him out of there. And a company like this will NEVER discuss a rumoured game that hasn't been announced, so what is there to ask that you cannot read on their website? Mike may have a lot of interesting opinions about things, but I doubt that he's going to be able to say anything about them. They could just as well send you a printed copy of their PR material.

Maybe we'll have to settle with the fact that Mike knows about the adventure community and probably surfs over here now and then.

9 FEB 2003 at 11:41am
Deleted UserI was working at the oddbins wine company when Vivendi scared everyone by selling their wines and spirits business so they could concentrate on the entertainment division.

What a good job they're doing now, eh?  :


9 FEB 2003 at 2:52pm
Deleted UserNothing kills innovation and artistic greatness more than big corporate structures. Sierra produced their legendary adventure games at a time when a desire to make great games was the driving force behind the company. In its current form, Sierra and other companies like it are run by people who have to present good numbers to the people above them. The people in charge are too cut off from the people working on the games. The only way for Vivendi to release games that are truly ground-breaking and a labour of love are to fund and publish games made by small, independent game developers. Sierra's strenght isn't in games anymore, but in the money they have and the control they have as a publisher. It is no longer a games company. It's a money making company.

9 FEB 2003 at 5:54pm
Deleted UserMonkeybone wrote:

I was working at the oddbins wine company  


off topic - but why do so many creative people work/have worked for Oddbins?

I know a film maker who worked for them - and several of his filmy type friends.......and now Monkeybone  


All Forums : [Adventure Games Forum] : The Hot Spot > When to give up on a publisher

    Page 1

Jump to:
0 Members Subscribed To This Topic