Just Adventure News : Press Release: Divines of the East Class Spotlight: Sword Saint Press Release: Green Man Gaming Signs Up Award-Winning Telltale Games Gold: 'Reus' released Press Release: The Swapper Steam Release Date and New Trailer Press Release: Lost Spirits of Kael Game: Magicka - Wizard Wars First-Ever Screenshots Revealed Game: Dutch designers break new ground with audio game Remembering Press Release: Gamebook Fans Unite! Beta: Start of the Second WildStar Closed Beta Game: Jack Haunt - Old Haunting Grounds
Home - Forum Home
Welcome Guest, please Login or Register!
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register or login before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Topic: Defining the genre

    Page 2 of 2 : «

1 FEB 2003 at 8:45pm

Agustín Cordes

Guild Master
Guild Master



Posts : 5696
Joined: 23 OCT 2002
Location: AR, Buenos Aires

Status : Offline
Originally Posted By Jenny100 (1 FEB 2003 8:32pm)
But if you buy an adventure, you'd better have read the reviews to know what kind of game it's going to be.

This is because of the current "underground" status of the genre. Nobody knows (or cares) what a real adventure is anymore and companies dare to call an "adventure" a game like Tomb Raider. But it wasn't like this before - several years ago you knew you were buying an adventure and you knew what to expect when a box had the "Adventure" label on it.

Slightly Deranged - Cult Cinema And Games!

www.slightly-deranged.com


Profile Search


1 FEB 2003 at 10:19pm

JP

Sorcerer Apprentice
Sorcerer Apprentice



Posts : 217
Joined: 24 NOV 2002

Status : Online
OK then! What type of game is "
eus Ex" ?
In magazines and other reviews it is described as an RPG, but could it not also be described as an adventure?
It had a reasonably involving storyline
It had objectives that you had to achieve, and the ways to accomplish this were varied
It had character development

I really didnt want this game to end, as I became totally connected to the main character and wanted to know more. To me it was like reading a book.
Surely that's the aim of any good adventure - to make you wish you were there, in that world and experiencing the same things as the characters in the game?
Bow down before the one you serve&&You're going to get what you deserve !

Profile Search
1 FEB 2003 at 10:48pm

Jenny100

Guild Master
Guild Master



Posts : 3510
Joined: 12 OCT 2002

Status : Offline
I haven't played Deus Ex (yet) though it's on my todo list. So I can't tell you exactly how I'd categorize it. I suspect I'd call it action/adventure though.

Perhaps you could call it an action/adventure with some RPG elements? I've heard the same description used for Outcast. Does Deus Ex resemble Outcast in the way you achieve your objectives? What types of puzzles do you solve? Are they action-based in real time or are they more like the puzzles you'd find in a typical adventure game (either a Myst type or an old-Sierra/LucasArts type)?


Who is more likely to enjoy Deus Ex?

Someone who enjoys Gabriel Knight?
Someone who enjoys Thief?
Someone who enjoys Morrowind?
Someone who enjoys Everquest?
Someone who enjoys Pandora Directive?
Someone who enjoys Max Payne?
Someone who enjoys NOLF?

Profile Search
1 FEB 2003 at 11:01pm

MichalN

Grand Inquisitor
Grand Inquisitor



Posts : 7058
Joined: 14 SEP 2003

Status : Online
Originally Posted By Jenny100 (1 FEB 2003 10:48pm)
I haven't played Deus Ex (yet) though it's on my todo list. So I can't tell you exactly how I'd categorize it. I suspect I'd call it action/adventure though.

Deus Ex is a RPG, plain and simple. There is a solid amount of action, although some of it can be avoided. There is very RPG-ish character development.
I forgot my sig.

Profile Search
1 FEB 2003 at 11:09pm
Deleted UserI get the feeling that this is turning into a circular argument.

There is such thing as a pure, 100% distilled adventure. It's called the text adventure. Pure imagination, nothing else, just your head and someone elses fantasy world.

Beyond that, the fantasy world blossomed into visuals with the added graphical element. The essence was there up until the timed puzzle, or basic action sequences of the Space Quest and early Sierra titles. That's when the purity vanished.

We still have purity - Riven and Syberia are really all about chewing scenery and living in someone elses fantasy with set rules and restrictions governed by the laws of their creators.

You can have adventures in games. But they are not pure adventure titles, so there's no use arguing that they are. They have elements, or are adventures with other elements in, like GK3.

When the purity has been lost and the games starts to err more towards other genres, like in Deus Ex which sometimes felt like an FPS but contained within it a really, really immersive adventure.

I think it was Rael or Dimi who once said we're confusing the adventure element with the adventure /genre. And we still are.

1 FEB 2003 at 11:12pm

Agustín Cordes

Guild Master
Guild Master



Posts : 5696
Joined: 23 OCT 2002
Location: AR, Buenos Aires

Status : Offline
There's only one problem in considering that Deus Ex is a pure RPG: it's a very weak one. Let's suppose Deus Ex is an adventure game: it sucks. Now, let's assume Deus Ex is an action game: it's lacking too much. But the real problem is: Deus Ex was an excellent game. Do you see what I mean?

This is unless you admit that the limits of the RPG genre has broadened, very much like the Adventure genre. I'm sure RPG purists don't like that as much adventure purists don't like adventures having action elements.

Which makes me wonder: all genres are having a very similar trend - hybrids.

Slightly Deranged - Cult Cinema And Games!

www.slightly-deranged.com


Profile Search
1 FEB 2003 at 11:46pm

JP

Sorcerer Apprentice
Sorcerer Apprentice



Posts : 217
Joined: 24 NOV 2002

Status : Online
Originally Posted By Rael (1 FEB 2003 11:12pm)
There's only one problem in considering that Deus Ex is a pure RPG: it's a very weak one. Let's suppose Deus Ex is an adventure game: it sucks. Now, let's assume Deus Ex is an action game: it's lacking too much. But the real problem is: Deus Ex was an excellent game. Do you see what I mean?

This is unless you admit that the limits of the RPG genre has broadened, very much like the Adventure genre. I'm sure RPG purists don't like that as much adventure purists don't like adventures having action elements.

Which makes me wonder: all genres are having a very similar trend - hybrids.


I totally agree with all the points you made. I consider myself an adventure fan at heart but I like FPS games and RPGs as well, so I am quite happy to admit that the idea of an action/adventure/RPG hybrid is very appealing as long as the storyline holds my attention!

Bow down before the one you serve&&You're going to get what you deserve !

Profile Search
1 FEB 2003 at 11:55pm

JP

Sorcerer Apprentice
Sorcerer Apprentice



Posts : 217
Joined: 24 NOV 2002

Status : Online
Originally Posted By Jenny100 (1 FEB 2003 10:48pm)


Who is more likely to enjoy Deus Ex?

Someone who enjoys Gabriel Knight?
Someone who enjoys Thief?
Someone who enjoys Morrowind?
Someone who enjoys Everquest?
Someone who enjoys Pandora Directive?
Someone who enjoys Max Payne?
Someone who enjoys NOLF?


All of the above - I enjoyed all of the above mentioned games, as well as Deus Ex!


Bow down before the one you serve&&You're going to get what you deserve !

Profile Search
2 FEB 2003 at 12:13am

Gayle

Schattenjger
Schattenjger



Posts : 2544
Joined: 12 OCT 2002

Status : Online
I have played all those games, loved Deus Ex and can hardly wait for Deus Ex II.

Profile Search
2 FEB 2003 at 12:57am

Jenny100

Guild Master
Guild Master



Posts : 3510
Joined: 12 OCT 2002

Status : Offline

The idea was to try to figure out which genre Deus Ex most resembled based on the type of game a particular gamer liked to play and whether they enjoy Deus Ex or not. Maybe this approach doesn't work so well. It was just an idea. Anyway, if somone likes all those games I listed, this way of looking at classifying Deus Ex isn't very helpful. But if someone enjoyed action/adventures but not RPG's, and they liked Deus Ex that would be more helpful.

What is it that generally makes an RPG an RPG and not something else? Is it the stats management?  The way you control a party instead of an individual? Something else? What about Deus Ex makes it like an RPG?

Profile Search
9 FEB 2003 at 1:08am

Arnir

Intergalactic Janitor
Intergalactic Janitor



Posts : 53
Joined: 21 JAN 2003

Status : Online
Good question, Jenny, and one I'm not entirely sure of, but the RPG world has debated it as well.

Stats management and leveling up are critical to the genre, IMHO, but I also think of RPG's as not being action oriented.  Of course, people will take exception to that, but for me action oriented means reflexes above all else.  Some RPG's have pulled this off, but usually with other great componets.

Let the flames begin, but I never have accepted Diablo et al as real RPG's.  Killing everything you meet does not make a good RPG to me.  At least not for a modern RPG.  

I think a good RPG is very similar to a good AG.

Profile Search

    Page 2 of 2 : «

Jump to:
0 Members Subscribed To This Topic