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| 10 JUL 2005 at 2:42am |
AndromusGuild Master


Posts : 5538 Joined: 6 NOV 2002
Status : Offline | I'll give it an 8. Pretty much the only problem I had was the one you mentioned. Fun puzzles but not nearly as good as Riven. (Which would have been hard to top, granted!)
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| 10 JUL 2005 at 12:12pm |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Another 8 here (but a solid one) for the exact same reasons stated above. After the landmark impact of Myst and the exceedingly gorgeous refinement of Riven, I found Exile to be very good but just not quite in the same league as the first two games in the series.
Cheers, Terry
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| 10 JUL 2005 at 12:57pm |
colpetSchattenjger


Posts : 1630 Joined: 12 APR 2003
Status : Offline | '10' Ok, I'm a sucker for these type of games. I love the eye candy and the freedom to check out the Ages in any order. Yes, the puzzles were the 'in your face' kind, but they fit the specifics of each age - organic for Edanna, power generating for Voltaic and the force field quandary in Narayan. Amarteria was pure amusement park fun, and the ride at the end of it takes the cake.
Occasionally visiting Uru Live (KI 0063722 .&&
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| 10 JUL 2005 at 5:32pm |
SirDaveGuild Master


Posts : 4941 Joined: 17 OCT 2002 Location: US
Status : Offline | I gave it an 8 also. Myst III was seriously underrated after it came out for reasons I can't figure out. I think some of it was that the media and a bunch of silly reviewers thought the Myst games were some sort of an anachronism after the long period between Riven & Myst III. However, most of us seasoned Mystophiles knew how good it was and that's all that matters!
Like Fickfack, I could have gone for a 9 at some other time. It's so hard to be objective with the Myst games.

The future ain't what it used to be!
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| 5 NOV 2005 at 11:43pm |
Jeroen StoutSchattenjger


Posts : 2798 Joined: 14 NOV 2003
Status : Online | Great world design, great feeling, great preformance. The story wasn't top-notch, but it worked. And, of course, the ball-ride alone would give the game a 10 - so that all adds up to a final 9.
"No! No! Noonononono!!!"
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| 7 NOV 2005 at 5:39pm |
snowtimeJourneyman


Posts : 1014 Joined: 28 JUN 2005
Status : Online | Probably my second favourite Myst game (after Riven of course).
Yes! The Amateria ball ride! And the end of the Voltaic age (stunning!)
Also J'nanin had the light beam puzzle (one of my favourites).
*
I love deadlines. I like the whooshing sound they make as they fly by.
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| 8 NOV 2005 at 4:52am |
| Deleted User | An 8 because it was very beautiful and had terrific rides. Too many stand-alone puzzles, which I hadn't expected after Riven. Worse, it didn't have the many nice extras that made Riven special, which added to the "sterile" feeling of the worlds in Exile.
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| 8 NOV 2005 at 5:22am |
CarolineJA+ Overseer


Posts : 16540 Joined: 28 JAN 2007 Location: AU
Status : Offline | I voted before reading other people's comments (so as not to be influenced) and found that my vote - 8 - was pretty well supported.
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| 10 NOV 2005 at 8:53am |
| Deleted User | rated it 2, because of the idiotic puzzle about reflecting light on the damned flowers. the part about being inside the tree took way too much game time and was dull.
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| 10 NOV 2005 at 12:56pm |
snowtimeJourneyman


Posts : 1014 Joined: 28 JUN 2005
Status : Online | It's an opinion.
Personally, the Edanna age was my least favourite too - mainly because the puzzles had solutions that you could just stumble across just by clicking on things randomly without having to think about them.
*
I love deadlines. I like the whooshing sound they make as they fly by.
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| 1 JAN 2006 at 10:57pm |
ElfstoneGuild Master


Posts : 5892 Joined: 4 NOV 2002
Status : Online | Again, if I could rate it now I would give Exile a 9, making it my favorite game amongst the trilogy. And I really liked the Edanna age, because it looked like helluva lot of work to design and the puzzles felt most natural...keeping in mind that this was a nature-driven world the puzzles should be in symbiosis (huh?). Actually, that was not even that wrong as I thought it would be as it turned out that dictionary.com defines symbiosis as "A relationship of mutual benefit or dependence." whereas in Exile you find "nature encourages mutual dependence"
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&& all-time) 24, Stargate SG1, X-Files, Lost, House
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| 11 JUN 2006 at 1:44am |
Lady KestrelGuild Master


Posts : 4038 Joined: 27 SEP 2004 Location: US, NJ
Status : Offline | Exile gets a strong 9 from me. I enjoyed the variety of ages and puzzles, and I feel in love with that adorable squee.
"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"
-Rabindranath Tagore
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