Ray Ivey

A gaming freakazoid, Ray enjoys games on all platforms. Also loves board games, mind games, and all puzzles. Co-wrote the Entertainment Tonight trivia game and designed puzzles for two Law & Order PC games. Also a movie freak, bookworm, and travel bug. Thinks games of all kinds are a highly underappreciated force for social good, not to mention mental and psychological health.

 

Ray's favorite adventures include the "Broken Sword" and "Journeyman Project" franchises, "The Dark Eye," "The Feeble Files," "Sanitarium," "Limbo," "Machinarium," "Riven," "The Neverhood," and "Azrael's Tear." His favorite non-adventures include the "Thief," "Uncharted," and "Ratchet & Clank" franchises, all of the Bioware RPGs, Skyrim, and Final Fantasy XII.

 

Ray writes about the movies for the Bryan/College Station Daily Eagle, which is the old-fashioned thing called a "newspaper." He's been on eight game shows. He's taught in seven countries and has visited twenty-one. His favorite classic movie star is Barbara Stanwyck and his favorite novel is "The Hotel New Hampshire" by John Irving.

Joined: Jul 17 2013
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Results found: 172
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  • Burn:Cycle is a first-person DOS action/adventure with a cyberpunk theme.
    Back to the El Obscuro file for Ray! This time around it's Burn:Cycle from Phillips Interactive.
    07/26/09 | Review | by Ray Ivey
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  • Some adventure games delight, some bore, some merely pass the time. And some make you want to stand up and cheer. Azrael's Tear has me shouting from the rooftops.
    Release Date: October 1996 Some adventure games delight, some bore, some merely pass the time. And
    07/09/09 | Review | by Ray Ivey
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  • Are You Afraid of the Dark? is based on the Nickelodeon television series about a club of kids called the Midnight Society.
    Release Date: 1995 Are You Afraid of the Dark? is based on the Nickelodeon television series about
    07/05/09 | Review | by Ray Ivey
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  • Atlantis. What a shock. Now there's a theme you don't see in adventure games very often!
    Release Date: March 1997 This is the worst game that I've totally enjoyed. It's a traditional third
    07/05/09 | Review | by Ray Ivey
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  • In the fair capital city of Senora, a black conspiracy is underfoot, and it's undermining the very fabric of society.
    Release Date: August 2000 This is a review I write with a heavy heart. Arcatera was one of the tw
    07/03/09 | Review | by Ray Ivey
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  • After playing almost 90 games, I finally decided I couldn't ignore the Tex Murphy games any longer.
    Release date: November 2007 Platform: DOS, Apple After playing almost 90 games, I finally decided
    06/26/09 | Review | by Ray Ivey
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  • Its wacky inhabitants live in fear of a pair of squatters known as the Toxic Twins.
    Release Date: October 1996 Platform: Windows, Mac What a missed opportunity. It's one thing when a
    06/25/09 | Review | by Ray Ivey
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  • A drifter named Henry Stauf, after murdering a woman, had dreams of beautiful dolls which he would then carve and give to the local children.
    Release Date: 1992 Platform: Windows, Mac One of the most argued-about older titles, is The 7
    06/20/09 | Review | by Ray Ivey
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  • Time Hollow is a game which has virtues that eclipse its flaws and makes it easy to recommend. If you’re in a hurry and don’t have time to read every word of my fascinating review, here’s the bottom line: If you like graphic adventures, you should pick up this game.
    Genre:Adventure Release Date:September 23, 2008 These days lots of PC adventures are being ported
    09/23/08 | Review | by Ray Ivey
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  • How important is “reality” in game world design and characters? Are we interested in “real” characters in “real” situations? Many of the games we play are set in purely and unapologetically fantasy-based settings, featuring goblins, wizards, space ships, flying purple dragons and a million other things we don’t generally see in real life . . . assuming we’re not total drug causalities.
    How important is “reality” in game world design and characters?  Are we interested in “re
    09/30/07 | Review | by Ray Ivey
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  • It seems like just seven years ago when I sat down at this keyboard to write a review of a superb puzzle-adventure game called Safecracker. Oh. That’s because it was. And I did. However, I remember thinking, upon finishing that game, “I’d play as many sequels to this game as they cared to make!”
    Genre: Puzzle Adventure Dreams can come true again When everything old is new again. -- Peter All
    08/23/06 | Review | by Ray Ivey
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  • The Witch’s Yarn is a new “casual” adventure game from developer Mousechief! (exclamation point theirs, not mine).
    The Witch’s Yarn is a new “casual” adventure game from developer Mousechief! (exclamation
    05/12/05 | Review | by Ray Ivey
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  • Fargo’s new studio, InXile, licensed Snowblind’s Baldur’s Gate: Dark Alliance engine to use for their new game. And rather than a simple remake of one of the old titles, this Bard’s Tale is a complete rethinking of not only the original games, but of the RPG genre itself.
    Genre: RPG Release Date: October 2004 The original Bard’s Tale series was one of the m
    01/11/05 | Review | by Ray Ivey
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  • Jensen, the legendary game goddess behind (among other things) the Gabriel Knight series of games, is currently pepping up the casual game world with her own distinctive attention to detail and storytelling.
    Genre: Strategy/Adventure Release Date: October 2004 Inspector Parker: BeTrapped! is the latest c
    11/02/04 | Review | by Ray Ivey
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  • With Azada, the “casual adventure” has really come of age.
    Genre: Casual Release Date: 2009 For the last several years, casual games have been exploding in p
    04/15/02 | Review | by Ray Ivey
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  • The story begins in near future as your character, a pretty young archeologist (is there any other kind?) is in search of some very out-of-the-way Egyptian ruins. She inadvertently stumbles onto a mysterious, guarded excavation site that contains a portal to a mysterious alternate reality.
    Release Date: September 2001 We American adventure players suffer great confusion when trying to ke
    12/01/01 | Review | by Ray Ivey
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  • Arcanum sports the most brilliantly open and flexible character creation and development system I've ever seen in a role-playing game. You pick your character's name, sex, and race . . . and that's just the beginning.
    Release Date: August 2001 When Fallout was released in 1997, it was hailed as a landmark RPG. Its
    11/01/01 | Review | by Ray Ivey
    0
  • Review
    There are many things I admired about fragilebits' new adventure game, The Ward. I just wish I could say I enjoyed it more.
    There are many things I admired about fragilebits' new adventure game, The Ward. I just wi
    02/01/01 | Review | by Ray Ivey
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  • Bethesda Softworks has rereleased this Istvan Pely title, which was previously known as Satin Rift. I can't presume to know their motivations for doing this. Perhaps they're angry with us.
    Bethesda Softworks has re-released this Istvan Pely title, which was previously known as Satin Rift
    06/06/99 | Review | by Ray Ivey
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  • I began my gaming career as a hardcore pure adventurist.
      I began my gaming career as a hardcore pure adventurist. The first games I played were 
    07/09/98 | Review | by Ray Ivey
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  • I recommend this game to history buffs and fans of the Cryo historical series. Other adventure gamers beware.
    Genre: Point-and-Click AdventureRelease Date: 1998 Okay, okay, I'll admit it. I'm a sucker for a go
    04/06/98 | Review | by Ray Ivey
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  • This is a very strange project from Rob Landeros (of The 7th Guest fame) and filmmaker David Wheeler.
    This is a very strange project from Rob Landeros (of The 7th Guest fame) and filmmaker Dav
    07/09/97 | Review | by Ray Ivey
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