|
Articles
ADVENTURE:
THE GENRE THAT DOES SELL
Click here for
month-end March, year-to-date 2003 sales figures. The usual disclaimers
apply – figures are tabulated by PC Data
and do not include online sales or sales from some brick-and-mortar
outlets like Electronics Boutique that do not subscribe to the service.
The top selling adventure game for the month of March is UbiSoft’s
CSI with 15,642 units sold. We have not included any games that
have sold less than 1,000 units for the year. JC stands for jewel
case
and is a game that is sold at a reduced cost without a box.
DANE & JOE & BOB & CAROL & TED & ALICE
We have wanted to add
a games related cartoon strip to the JA site for a very long time,
but to be honest, most of the strips out
there are just not very funny. And then we discovered the wonderfully
wacky humor of Steve
Ince.
When not busy at Revolution Software, Steve creates the comic misadventures
of Juniper
Crescent, The
Sapphire Claw and now Dane & Joe
which Just Adventure has the honor of hosting. If you would like
to know more about this talented individual and Web Comic Awareness
then be sure to read this article from
the U.K. based periodical Pocklington Today.
A FACE MADE FOR RADIO
It’s often been
said that I have a face made for radio and a body made for loving.
Well, on Sunday, May 18th you can be the
judge as I’ll appear live on the internationally broadcast
Into Tomorrow radio show featuring host Dave
Graveline.
From 3pm to 5pm est,
we will be talking about the games of the E3 and, more importantly,
the resurgence of the adventure genre.
Other
guests include JA’s own Jeff Strand (Seriously Whacked) and
Computer Gaming World’s Jeff Green. If your local radio stations
do not carry the Into Tomorrow show, then simply click on the Into
Tomorrow link and listen live via the Internet!
SILENT BUT DEADLY
Konami recently issued
a press release for Silent Hill 3 that we found interesting. Historically,
console game conversions have
not sold well on pc. There are numerous reasons, but the chief
culprits are that these games are usually a direct port from
console and the pc version then usually has inferior graphics and
the much-dreaded
pre-determined save points.
Konami though has addressed
these two issues by announcing that the pc version of Silent
Hill 3 will not only be on DVD – thus
assuring better graphic quality – but that the player will
also be able to save anywhere in the game. Isn’t it great to
have a large company like Konami respond to valid criticisms in a
positive manner?
NO SPEAKA THE ENGLISH
I’m starting to feel a little run-down and need to take a breather,
plus I have a flight to catch, so how about we let a JA reader step
to the plate? Up at bat is Amy who wrote to tell us of her painful
experience with The Watchmaker:
. . . while waiting for
Post Mortem to come out in the U.S., I decided to pick up, The
Watchmaker. It got two decent reviews on
your site
and I usually agree with your reviews. Until this one.
Right off the bat,
I'd give the voice acting an "F". Now,
I can deal with mediocre voice acting in games, but this cast
reminded me of those Saturday Night Live skits where the players
are pretending
to be bad actors, only in The Watchmaker, they're doing it
on purpose!!! Why? Who hired these people?!? Here's my version
of what must have
happened the day they hired the cast;
Director A and Director B have just gotten the English translation
of the original Italian Watchmaker script.
DIRECTOR A: Wait a minute, some of these words are translated
into "British" English,
not "American" English. Do you think the actors
will get confused?
DIRECTOR B: Oh, what's the difference, English is English.
DIRECTOR A: You're right, what was I thinking? Now, let's
see the actress up for the role of the supervisor's wife,
Jude
Roberts.
Actress 1 walks in.
ACTRESS 1: Hello, I have no experience in voice acting and
I've just come out of a coma.
DIRECTOR A: You're hired!
DIRECTOR B: That was easy. Now let's hear the guy who wants
the role of Raul, the Gardener.
Actor 1 walks in.
DIRECTOR A: All right, in this scene here, you're talking
about your boss. Now read the line where it says, "He
pays the cheques."
ACTOR 1: Ahem. (clears throat) He pays the CHEC-KAYS.
DIRECTOR A: Hmm. I think the word "cheque" is pronounced
the same as "check". Remember what I said before
about British and American English?
DIRECTOR B: Oh, who's really going to notice? People buy
adventure games for the puzzles, not the voice acting! Now
let's hear
the guy up for the role of Stephen, the Cook.
Actor 2 walks in.
ACTOR 2: Hello.
DIRECTOR A: That voice, that voice! I like your voice so
much, I insist you play Stephen AND another character, the
bad guy
role of
The Hunter! And I also insist you make the two characters
sound as similar as possible, making it hard for the audience
to
distinguish between the two!
ACTOR 2: Um, okay.
DIRECTOR B: Last, but not least, let's hear the guy up for
the role of Henry, the Caretaker.
DIRECTOR A: Forget it, we can't afford another voice actor.
DIRECTOR B: What should we do?
DIRECTOR A: Let's get the intern who works the copy machine!
Director A drags a bewildered intern into the studio.
DIRECTOR B: Hey, can you do an old guy voice, 'cause you
know Henry the Caretaker is supposed to be an old guy.
INTERN: Dude, I'm no good at that.
DIRECTOR B: Well, can you mumble a lot and keep your voice
low so that no one can understand you, thus forcing them
to turn
the game
subtitles on?
INTERN: Huhmm, wllrrrr, illchryyy...
DIRECTOR A: Excellent, you're hired! I can't believe how
easy this was! You people should send your resumes out to
the folks
at LucasArts,
they don't know what they're missing!
Well Amy, I have to be honest, until recently the only version
of Watchmaker I had played was in Italian
with English subtitles. But
I’ve received so many emails about the voice-acting
in this game, that I thought I should finally give
it a try and, after valiantly
loading it onto my system, all I have to say is
. . . .aaargghh, make the bad noises go away mommy!
READ MY LIPS
Text
adventures seem to be all the craze again and two new releases
are excellent examples
of why Interactive Fiction will never fade
into the sunset. Valpurgius
and I by our own Agustin Cordes is a short interactive
game that newcomers and experts alike will find humorous and best
of all – its
free from the JA website!
Pentari: First Light is
a new retail release that is receiving rave reviews. Written by
Howard Sherman, the president of Malinche
Entertainment, Pentari is a throwback to the good old days of Infocom. Not one to rest
on his laurels, Howard is currently working
on the macabre Greystone.
This one bears watching!
E3 OR BUST
This will be my seventh
E3 and, unlike last year when adventure games were few and far
between, there are so many potentially great
games to sample that it’s hard to figure out where to begin!
Jane Jensen announcing
a new adventure series is a great start, but then there are also
eight new releases from The Adventure
Company, Full Throttle 2 and
Sam n’ Max from LucasArts and a new Nancy Drew game from Her Interactive.
Plus we have a closed door meeting with UbiSoft to see Uru, a top
secret meeting with Microids to obtain some updated information on
Syberia 2 and have been promised the very first available information
on The Longest Journey 2. What a difference a year makes!
So I have to cut it short this month as I really do have a plane
to catch. See you next month!
|