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The State of Adventure Gaming Adventure Sales Figures All sales were provided by PC Data and are for the month of May 2001. These sales figures do not reflect international or online sales.
To provide a point of comparison, below are the sales figures for two of the most heavily advertised nonadventure games of the year.
You should take note of the extremely poor sales figures for Stupid Invaders, surely a game that has been buried due to poor marketing and not because it is an adventure title. Also, the sales figures for The Mummy are for the rerelease by Interplay of the game that was originally released in September of 1996, a savvy move on their part to ride the coattails of the blockbuster movie. Mysty Eyed
PC Gamer featured a review by Michael Wolf, who described the game as "incredibly beautiful, excellent, challenging puzzles; fantastic acting" and scored it at 85%. Computer Gaming World included a balanced review by Charles Ardai, who gave the game two stars (out of five) and declared Myst 3 a "clumsy and tiresome bit of nothing." Next Generation had a review by Carla Harker, who gave it four stars (out of five) and said, "Although we're stunned to admit it, Myst III: Exile is one of the best adventure games to come out in some time." And finally, there is always that one sycophant, that one nonbeliever who just refuses to believe that an intelligent person can become involved in a game that does not feature any decapitations or T&A. So let's bow our heads and take this opportunity to present our ... Whipping Boy of the Month Award To Thomas L. McDonald, who in the July issue of Maximum PC was heard to simper, "I guess I should take a moment to comment on Myst III in the same way game writers (myself included) dissed the original and the sequel. But the space where I should have a pithy comment is filled with soul-numbing indifference. Pretty pictures. Nice atmosphere. Lots of clicking. If that's your bag and you just can't handle the in-your-face intensity of, say, Chessmaster, then have at it." Mr. McDonald, since the space where you should have gray cells seems to be filled with jello, we can only hope that someone comes along with a can of whipped cream, a big spoon, and a hearty appetite. Before we take leave of the magazines, I would like to offer a heartfelt congratulation to Jeff Green on his recent promotion to Editor-in-Chief of Computer Gaming World. When contacted about his policies regarding the adventure genre, Mr. Green (he asked me to address him in this manner) told Just Adventure that, "Yes, now that I am king I shall insist that all games be adventure and I've committed to running all reviews by Randy Sluganski at Just Adventure before they go to print, so we can avoid fiascos like the recent Myst 3 review." I am reminded here of the old adage, "Be careful what you wish for ..." From Beauty to the Beast I recently had the opportunity to visit Toronto (which you will hear all about this Friday!), and imagine my surprise when the official magazine of Air Canada, EnRoute, contained a feature article on the goddess of adventure gaming--Pamela Anderson. I was though flabbergasted to read the following: "In fact, having the phrase 'Pam Anderson' on your site became a sure-fire way of attracting eyeballs. Soon, people and companies began including the words on their pages even if their sites had absolutely nothing to do with the Uberbabe--merely because it would get them traffic. When I recently did a search for Anderson, I found everything from an education site to a biz-school student's home-page and on-line resume, neither of which actually had any Andersonalia at all." Now I ask you, what kind of lowlife would be so despicable as to constantly refer to Pamela Anderson and even post pictures of her (see fig.1) simply to acquire more readers? The only way to sink even lower would be to post pictures of Britney Spears (see fig.2) or that hottie Sela Ward (the Britney Spears for men in their forties--see fig.3). Rest assured, dear readers, this is one sordid area in which Just Adventure refuses to tread.
Follow the Bouncing Ball We now present for your listening pleasure the official Just Adventure theme song. Brought to you by the staff of Mixnmojo, Adventure Gamer, and, it seems, some LucasArts employees (or maybe it will soon be ex-LucasArts employees once this has been made public), we are especially fond of the JA Sucks photo spread and the dancing Randys. Go Randy, go!
This Quacks Me Up From an email received at Just Adventure:
"We shuttered the doors of Illusions about 3 years ago. After releasing Duckman, we went on to produce 2 Beavis and Butt-head titles for GT Interactive. Quite a shock switching from what I consider a very sophisticated (although sometimes moronic) to a rather unsophisticated (and even more moronic) property. "Since The Illusions Gaming Company, I've formed another company called Liquid Development--a company dedicated to providing art resources for video games ... no more full development for us! Our first titles were with The 3DO Company. We designed and modeled 25 Major League Baseball stadiums for High Heat Baseball, and we helped create over 200 objects, including vehicles, buildings, and boss-characters for Army Men Green Rogue. Recently, we completed character design for Harry Potter Online (Origin), and have played a role in James Bond: The World Is Not Enough for EA. Currently, we're working with Shiny Entertainment on assets for their upcoming Matrix II game. "At any rate. I'm just sending this email over after reading the review, and noticing the comment at the bottom: 'Attempts to find anyone who had a hand developing or distributing this game have been futile.'"
Have you ever seen a more inept marketing department then Eidos (keeping in mind that Ubi Soft is still number 1)? The Tomb Raider movie is released amidst much hoopla and not only is there not a new Tomb Raider game in the stores, but they don't even have a special package of the older games available to take advantage of the free publicity. Oh, sure, they have a Tomb Raider the Movie game coming out this fall, but isn't that too little too late? Or maybe they are afraid of stirring up last year's news reports concerning the distasteful arrest of one of the Tomb Raider creators? G.O.D. Is Good Gathering of Developers (G.O.D.) has been taking a lot of heat lately for their blatant display of sexism and raunchiness at the E3, but allow me to play devil's advocate for a moment and defend G.O.D.'s silly antics. Unlike companies like Eidos that prominently feature huge-breasted, scantily clad females in their games and then act surprised and even insulted when the public complains (lesbians? We thought they were just happy to see each other), G.O.D. exposes the silliness of this industry by pushing it to the extreme and apologizing to no one. Smitty and the gang from Texas are among some of the best in the industry (Smitty, please call my private number so I can give you my mailing address for that "gift").
Odds and ends until next time:
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