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Articles

Boing!
How to play old Amiga games on your PC!
by

It was 1985 when Commodore brought to the world the
miracle of home computing - the Amiga 1000! When home computers were
limited to 8-bits and the PCs could barely display 16 colors and
make a speaker bleep, Amiga brought both color and sound to the world!
With a palette of 4096 colors and the possibility of 32/64 colors
on screen (under certain circumstances, even all 4096 on screen!)
and full stereo 4-channel sound, the whole gaming world was rubbing
their eyes and picking their jaws off the ground! (Note for historic
accuracy: Around that time another 16-bit home computer appeared
- the Atari 520ST - but it was technically so far behind the Amiga
as to not bother with a comparison).
Unfortunately,
A1000 was ungodly expensive, so few people were lucky enough to
own one.
Thankfully, this changed in 1987, when Commodore
released the Amiga 500, a more affordable model that allowed every
home to experience home computing. And although the A500 excelled
in everything (e.g. graphics & animation, video & sound
editing etc), home users were mainly interested in one thing: gaming!
Gaming
like no one had ever experienced before of all kinds and shapes.
Among which, of course, there were dozens of adventures being constantly
released, from the biggest companies of the time (Sierra, Lucasfilm,
Level 9, Psygnosis) to the most
unknown companies!
The years passed though
and apparently Commodore was content to rest on its laurels while
PC technology was rapidly advancing. By
the time VGA and S-VGA were becoming the standard, Commodore decided
- instead of coming up with a new, fully upgraded model - to do a “face
lift” to the A500. This led to the release of the A500+ and
A600, neither of which featured substantial upgrades. Eventually,
in 1992, Commodore decided much too late, to release an upgraded
model, the A1200 and A4000. This new model featured the all-new AGA
(Advanced
Graphics Architecture) chipset, which had a palette of 16.8 million
colors and could display 256 colors on screen (524288 under certain
circumstances).
Not
only was it too late to play catch-up, but the fact that the majority
of users still
owned the older Amiga models convinced most
game developers to not fully support the new AGA chipset. One of
the biggest offenders was Sierra. Not only did they continue to release
their new games with less colors in order to be compatible with the
older models (and not even bothering to release two versions, like
they were doing with EGA/VGA), but even their VGA remakes, like Leisure
Suit Larry 1 or Space Quest 1,
were still not taking advantage of AGA. So, with only a very small
amount of games - and even less adventures
- being released as AGA-only, more and more users were leaning towards
the now colorful PCs, and, naturally, less and less games were developed
for the Amiga. There were eventually some welcome exceptions such
as Nightlong, Simon the Sorcerer
1 & 2 and the Amiga-only cartoon-adventure
6th Sense Investigations, but
that’s a drop in the ocean – and sad in a way, when one
considers how important the Amiga had been…
The
above prologue’s
purpose was not intended to provide a detailed history of the Amiga
computers, nor to fully describe their
features. It was meant only as a fond reminiscence of those good
old days sitting in front of the Amiga. And if - like me -
you fondly remember those days and would like to relive them, or
if you would like to see what all the fuss was about and get a taste
of history, well, it is now possible with WinUAE,
the Amiga emulator, and this article will guide you through the setup
process so you
can see that Kickstart hand on your screen (again)!
Downloading and Installing WinUAE
The
first thing you must do is download WinUAE.
The latest version at the time this guide was being written was
0.9.91.
This version - as well as all versions above 0.8.22.R2 - require
DirectX 8.0 or newer. If you have an older version of DirectX installed,
you either need to update it or download an older version of WinUAE.
Keep in mind that the Properties window layout will be different
in an older version. This guide is written for WinUAE 0.9.91, but
the main settings are pretty generic and may be able to be transferred
to an older or newer version. UAE is also available for Mac and Linux.
After downloading WinUAE,
run the .exe installer and select the path where you want the emulator
to be installed. Now if you think
you are ready to start playing... well, not quite yet!

Kickstart
In
order for the emulation to start, Amiga’s ROM, called “Kickstart”,
must be present. Kickstart was a chip that was something
between a bios and part of an O/S. Thanks to the Kickstart,
most of the programs (games, utilities etc) could boot directly from
disk, without needing
an O/S to be loaded first. A full O/S still existed, called “Workbench”,
which featured a windowed environment years before "Windows" ever
appeared!
There
are several Kickstart versions, starting from v1.1. All Kickstart ROM chips have been
exported to files and can be used by WinUAE.
You will mainly need two versions though: v1.3, for all the old games,
and v3.0 or v3.1 for the AGA enhanced games. After you have the Kickstart files, copy them in a folder named “Roms” in your WinUAE
folder. Now you’re finally ready to start!
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