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Marilyn
Wilson
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First Direction:
The asylum is a three case building.
You could find Chapel, the office, and the kitchen on the
first floor. Second floor holds the patient's rooms. You could
only gain access to the woman's area throughout the game.
On the basement you could find all the special rooms like
the Morgue, ECT, Fever, Hydrotheraphy, and Furnace. The first
patient you could interact with is Marilyn Wilson on the second
floor.
Q : Nobody home, where
should I begin ?
A : Look
at the picture above the staircase. It's Malcolm. You could
talk with him now. Exhaust all the conversation. If you want
to talk with him again later on, just pick up the nutcracker
from inside the drawer in his office to the left of the stair.
Speak with him through it.
Q : How could I operate
the elevator on the top of the staircase ?
A : From the note inside
the elevator you know that the lever is kept inside the office.
Go there (it's the left room on the top of the staircase).
Open the case, get the lever and the keyring also. From time
to time you would be given a clue to choose the appropriate
key for unlocking the rooms. Attach the lever into the lever
holder inside the elevator. Go to second floor.
Q : What is wrong with her ?
A :
She wants you to get her lighter.
If you look closely to the case on the left, you'll see
an empty stand. That's the place for her lighter. Talk
with her through her portrait on the dresser to get more
clues. Ask Malcolm also about her through the nutcracker.
Q
: Where is her lighter ?
A :
You could
find a valuable info in her diary. Open the drawer on
the dresser and get the diary. Read it. Two of the pages
are stuck together. Hmmm... it's strange. One of the
page told you that Dr. Metcalf throw her belongings
into the boiler inside the Furnace room. She also told
you that she always visit the hydro theraphy room for
theraphy. She mentions about the key to unlock the room
also. Maybe it is worth a visit.
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Q : The door to the Furnace
room is locked. Which one is the key ?
A : The
clue is 'stucked' in the diary. Do something first to it.
Q : How could I release
the stucked pages ?
A :
Find something to heat it. There's a steam box in the Hydroteraphy
room.
Q : I hear a woman voice
inside, but nobody here ?
A : It's
Jane. You could talk with her through the Heat Chamber. She
will tell you the story of the Heat Chamber.
Q : How could I operate
the Steam Box, I try the switch but it doesn't work ?
A : Marilyn
should know something. She always come down here. Go back
up and ask her about the Steam Box. She told you to push the
second and the third buttons from the top on the control panel.
Go back down and do what she said. The control panel is to
the right of the Steam Box. Open the box, put the diary inside,
close the box and turn it on. Then get the diary again. Hmmmmm.......
it explains about the key to the furnace room.
P.S. :
Inside the furnace room you'll find
another interesting character, Seamus O'Rourke. He's not very
essential for the game but you could get lots of info from
him regarding the Furnace room and the lighter.
Q : How could I open the
boiler door ?
A : You
need a wrench to release the bolts. Go back to the first floor
and enter the door to the right (not the chapel door). Turn
left and open the case. Get the knife and the awl. Head to
the kitchen. Look at the cabinet above the sink. Use the knife
to move the door latch. Inside you'll find the wrench.
Q : There's a lighter
inside, how could I get it ?
A : You
need a tongs for it. There's one in the kitchen, lying between
the cooking pans (to the right of the sink).
Q : How could I solve
this Heat Chamber puzzle ?
A : The
key is the thermostat. The Chamber door will open if the thermostat
reads an extremely high temperature. Turn left. Flick the
lighter and use it to heat the thermostat. You made it.
Now you could return the
lighter to Marilyn. Put the lighter back on its stand. As
a reward, she'll tell you that the woman next door might knows
something about the secret room.
CASE CLOSED
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