Zork White House

Just Adventure +


||  Adventure Links   ||  Archives  ||  Articles   ||  Independent Developers   ||  Interviews   ||   JA Forum   ||
|| 
JA Staff/Contacts   ||  The JAVE   ||  Letters   ||  Reviews   ||  Search   ||   Upcoming Releases   ||  Walkthroughs   ||
|| 
What's New / Home
  || Play Games!
  ||
Over 1 Million Visitors a Month! RSS Feed

Buy PC Games at JA+

Preview

Derek

Developer: Virtue Games
Release Date: 2002
Platform: PC

Review by Alexander Tait
April 30, 2002

 

 

Derek

click to enlargeI was fortunate enough to be allowed to preview a demo of the follow up to Nacah, Derek (pronounced De-rek, with the stress on the second syllable). The game's designer and creator, Cheyenne Wolford, emphasized in his letter that the game is still in development and many changes are anticipated. The version I was given is an alpha demo and uses an earlier form of AdventureMaker than will be in the final product.

click to enlargeIf you've viewed the screenshots, you will realize that this is far superior graphically to Nacah, and promises to be better still when using the newest AdventureMaker. The game uses the same engine, although as new AdventureMaker engines have become available, the game has incorporated new developments. It may be cliché, but the first thought I had on viewing this demo was RIVEN. What makes this so fascinating, though, is that this game looks like Riven but was designed by one person.

click to enlargeThe game is played from a first person perspective and is mouse driven. Inventory items are easier to recognize than those in Nacah are. The game incorporates static backgrounds, both with and without QuickTime overlays and uses QuickTime cutscenes. The game has some characters, with which there is interaction.

click to enlargeAnother Christian adventure game, the storyline is far more developed this time. Instead of aimless wandering, beating puzzles to get to a surreal conclusion, the game has a clear story. In the islands of Derek, the Matteh are a people living without God. They had their Bible taken from them by the Dalaq, a dominating force. But there is another people, the Qadas, who hold a copy of the Bible in the Matteh language. Your goal is to recover the guidance of the Bible to a people who have been without their faith for some generations.

click to enlargeAll the puzzles are once again solved through clues that can be gained from reading indicated Scripture passages. There is a greater maturity to the puzzles than in Nacah, such that trial and error is not enough to solve them and they are integrated into the story.

click to enlargeThe sound effects are more in evidence than in Nacah, with ambient noises, water, and footsteps adding to the experience. The music has a less one acoustic instrument "folk" sound giving some deeper sound textures.

The game will hopefully be completed later in the year.

The game's official website is: www.virtuegames.com.

click to enlarge click to enlarge click to enlarge