Zork White House

Just Adventure +


||  Adventure Links   ||  Archives  ||  Articles   ||  Independent Developers   ||  Interviews   ||   JA Forum   ||
|| 
JA Staff/Contacts   ||  The JAVE   ||  Letters   ||  Reviews   ||  Search   ||   Upcoming Releases   ||  Walkthroughs   ||
|| 
What's New / Home
  || Play Games!
  ||
Over 1 Million Visitors a Month! RSS Feed

Buy PC Games at JA+

Re Profile of an Adventure Gamer

Letter 1

From: Van der Meer [email address deleted]
Sent: Sunday, February 06, 2000 5:59 AM
To: TEXH13@aol.com
Subject: JA article

Hello Tom,

I read your article about the demographics of adventure gamers. I agree with your statements. But there's one thing I missed. You called the gamers 'adults'. There are lots of young people who enjoy adventure games. I'm 18 years old and have played adventures for over half of my life. Legally I'm an adult now, but according to your definition years ago I was not part of the adventure gamers group.

I'm just saying that (thank God) there are lots of boys and girls who love adventure games. I kinda missed that in your article. I liked the article all the same.

Paul van der Meer

Tom's Response

Hi Paul:

Your observations, regarding leaving the really young (boys and girls) who enjoy adventure games out of the article, are perceptive, interesting and correct. My intent in writing the article was to relate my own experiences and that of the very large group of my contemporaries (these would be adults--18 and up) who either play adventure games now or who are part of a potential untapped audience of people who might be attracted to these games.

I am very much aware, as you have pointed out, that there are a lot of younger people who play and enjoy adventure games, and I didn't intend to slight them in any way. If fact, I have a 9 year old grand-daughter and a 13 year old son who are very much into adventure games. It's just that I choose (for the purposes of this article) to restrict my presentation of the "profile" and the "demographics" to the adults.

It would be interesting to hear your thoughts or ideas on how to expand the younger audience of potential adventure gamers. I know that many of my adult friends are making an effort to interest and involve their children and grand-children in the fun of playing adventure games. I'm not sure that your gravitation to adventure games at an early age is all that common in young people nowadays. Do you stick exclusively with adventure games or do you branch out with more diversity and play other game genres as well?

How about video games vs. computer games? I have two Playstation games (Echo Night and Clock Tower 2) that are purported to be adventure games. I haven't played them yet, because I'm uncomfortable with the thought of using the console (so many buttons). Will the video games makers continue to expand the number of games that are being developed as adventure games? I believe that they will ... what do you think?

Perhaps, we should consider writing a follow-up article that focuses more on the younger generation of adventure gamers. It would be interesting to see how different the profile and demographics might be (???).

Glad your liked the article and hope that you understand why I restricted my thoughts and comments to "adults". I appreciate your reaction and you are certainly correct to point out that younger people can be "mature in their thought processes" and they are an audience for adventure games that should be recognized and not left out.


Letter 2

From: [email address deleted]
Sent: Saturday, February 12, 2000 7:36 PM
To: TEXH13@aol.com
Subject: Adventure Gamer Demographics

Dear Tom,

I just recently discovered "Just Adventure," and today read your article on the Demographics of Adventure Gamers. Wow!!

From the very first paragraph, I felt like your article was the very embodiment of my personal experiences. What a revelation it was to read an article that SAYS exactly what I've been THINKING for years now, and all along, thought I was the only one that thought this.

MYST was my very first adventure game experience, and I too was hooked after that. In the beginning, it really was so exciting to go to the nearest Best Buy or CompUSA and see all the choices in Adventure Games. That gradually faded as the Adventure Games got literally pushed out of the way by the "Hexen's," and the "Quakes," and the "Redneck Rampage's."

Today, not only are there extremely few Adventure Games on the market, it seems the few that are coming out are more and more going to the 3rd person point of view, which for me is a real turnoff. What I like best about Adventure Games is the ability to explore, and immerse myself in the worlds that unfold before me, from the first person point of view.

Anyhow, I was also amazed that most of the character traits you list in your Adventure Gamer Profile, really do apply to me.

Thank you so much for your article, and maybe the big-name game developers will discover this huge market. We who are begging to spend our money on more adventure games.

Best Regards,

Mike


Letter 3

From: David Gough [email address deleted]
Sent: Thursday, February 24, 2000 3:02 AM
To: TEXH13@aol.com
Cc: randy@justadventure.com
Subject: Profile of an Adventure Gamer

Hi Tom

Loved the article - it was like looking into a mirror :)

Over here in Western Australia we are faced with a similar problem of the disappearance of adventure games from the shelves of traditional computer game outlets. It seems that Europe is our last hope!

Fortunately though, we have a small games store here in Perth (Popcorn Entertainment) with a manager who just loves her adventure games, but even she has problems tracking them down as distributors just don't want to handle them. Together, we are trying to negotiate with some of the small US game developers (many of whom have been found through Just Adventure+) to see if we can distribute their games over here.

Although we never get to see many of the games released in the US or Europe, we sometimes get the surprises (Reah, Liath, The Ring and Dracula were all released here before US). We also seem to get lots of the "cast-offs" from other countries and can often pick up classic adventure games quite cheaply - I do this for many fellow gamers on UGTZ.

But I guess what I'm getting to is that I agree we *must* somehow get it through the thick heads of the suits in the game industry that we didn't all migrate from console games to PC and we don't all crave the instant gratification of blasting the heads off subterranian homesick ghouls (sorry Bob!).

Perhaps an email campaign to major distributors ...

David :)


Letter 4

From: Georgette B. Clegg [email address deleted]
Sent: Monday, February 21, 2000 3:06 PM
To: TEXH13@aol.com
Subject: Excellent article

Dear Mr. Houston,

As I read your article I was struck by the similarities we share in how we developed the passion for adventure games. I too got Myst as my first real game; I played it for two months until I solved it. Soon I was a constant visitor to any store selling computer games searching for another adventure game. It was really hard finding what I wanted. I celebrated when I found games like 7th Guest, Rama, Alice or any number of games I have bought over the years. Once I could search on the internet I had an expanded opportunity to find just about every adventure game that came out. I am retired from law and have time and money to indulge my real passion: adventure games. I was the happiest when I found the sites for the Adventure Coalition and the links to a community I feel I belong to.

My friends, those who share in this passion, feel the same way. With the graying of America, I would venture to say that there are many more of us out there who could be powerful advocates for this genre. How do we reach the publishers and makers of adventure games? How do we create a an opportunity for US companies to be like Cryo, willing to produce and publish absolutely amazing games. I hope our small virtual community of adventure enthusiasts will grow in strength and numbers to finally reach those who spew out only those violent, brainless shoot-them-up games. Maybe, they will finally realize there are other markets waiting to be tapped. I am only grateful there are others, like you, who feel as I do.

Thank you for writing what I feel.

Georgette Clegg