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Interviews

A Chat with Independent Developers

By Eric McConnell
January 18, 2006

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Steve Ince - Writer, designer and artist who has been working freelance since leaving Revolution Software in 2004.  He recently founded Juniper Games, his own development label and plans to develop and release three games over the next two years, Mr. Smoozles Goes Nutso, Mekapods and Juniper Crescent - The Sapphire Claw.

Jonathan Boakes - DarklingRoom.co.uk are developing The Lost Crown, a supernaturally themed adventure from the digital pen of Jonathan Boakes. The development crew are based in Cornwall, on England's rugged west coast; an area that has inspired ghost stories from Wilkie Collins, M.R.James and Daphne Du Maurier. A perfect setting for constructing ghostly games. Jonathan is also known for his previous supernatural games, Dark Fall: The Journal and Dark Fall: Lights Out.

Britney Brimhall - Chairman & CEO of Himalaya Studios, LLC.  Himalaya Studios' team has been developing, Al Emmo and the Lost Dutchman's Mine, a witty Western scheduled for release in early 2006.

Tamás Marosi Z. (Pierrot) - Leader of Private Moon Studios, musician, script writer, game designer. Private Moon Studios develops the 14-epsiode adventure game series entitled Agon, out of which three episodes have been published so far (The London Scene, Adventures in Lapland, Pirates of Madagascar). The fourth episode (The Lost Sword of Toledo) will be ready shortly, but meanwhile they have started the production of a grand interactive film (or FMV adventure game), entitled Yoomurjak's Ring.

Mikael & Eleen Nyqvist - The husband and wife team behind MDNA Games and have produced the games Remedy (2004) and Hope Springs Eternal (2005).
 

Matt Clark - Currently working on the Barrow Hill adventure game, based around an ancient stone circle and its many mysteries.  His media studio, Shadow Tor, is a platform for digital arts, architectural and theatrical lighting, sound recording and post production.

Cos Russo - Dejavu Worlds is new to adventure gaming as Alida is his first computer game.  His background is based in the Australian music, film and television industries. He lives (and produced Alida) in Bowral, a small town nestled in the hills 100 kilometres south of Sydney.

Agustin Cordes & Alejandro Graziani - Nucleosys was founded in late 2003 by Agustín Cordes and Alejandro Graziani. Over two years in development, their first adventure game Scratches is due out in early 2006. Also, we should mention Cellar of Rats who is not really part of Nucleosys but he's sort of the 'unofficial' third member. Like the fourth ghostbuster or the 13th apostle.

Chris Brendel - Founder of Unimatrix Productions and creator of the independent games Lifestream and Shady Brook.  He is currently developing his third game, Awaken, which is a gritty 'whodunit' murder mystery that he hopes will be quite a bit different from his previous works.

Bryan Wiegele - President and Creative Director for Big Time Games in Foster City, CA. They have just recently completed their second title in the Delaware St. John series: The Town with No Name. They are currently beginning work on Delaware St. John 3 as well as a potential new series.

Gey & Silvio Savarese - The father and son team associated to develop adventure games. They developed A Quiet Weekend in Capri and now are developing the upcoming game: Anacapri the Dream scheduled for completion by Q4 2006.

Michael Clark - Independent game developer, has made Harvest and The Arrangement.  Mr. Clark has a regular full time office job, and does game designing in his spare time.
 

Knut Mueller - Developer of RHEM, RHEM 2 and is currently working on RHEM 3. The scheduled release date for RHEM 3 is the end of 2007.
 

Keith Nemitz - Mousechief Co. is devoted to making rich gaming experiences for audiences currently underserved by the game industry. His website offers games and entertaining pastimes.
The Witch's Yarn was picked as a Finalist in the 2006 Independent Game Festival. Also, he's just announced his next game, Dangerous High School Girls, in Trouble!
 

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